meet n fuck star mission parts placement free sample

The year is 3050. The male population has decreased dramatically as a result of long, bloody, intergalactic wars. Now all men are property of the United Galactic Federation and are used only for reproduction purposes. In special cryogenic capsules, male individuals are shipped to different parts of the universe for the settlement of new planets. Our hero Chuck is one of those guys. After awaking from hyper sleep he decided that time of sexual revolution has come! Meet and Fuck several hot virgin babes, slut whores, and lovely little clits.

meet n fuck star mission parts placement free sample

We recommend to install X-Opera or FlashBrowser - the fast Flash-capable Chromium-based browsers. With these browsers you can play any flash game or animation without a problem.

The year is 3050. The male population has decreased dramatically as a result of long, bloody, intergalactic wars. Now all men are property of the United Galactic Federation and are used only for reproduction purposes. In special cryogenic capsules, male individuals are shipped to different parts of the universe for the settlement of new planets. Our hero Chuck is one of those guys. After awaking from hypersleep he decided that time of sexual revolution has came!

Why on earth would anyone need a walkthrough ? Seriously ? It is Impossible to fail: even if you are so fucking retarded that you would keep clicking the wrong answers, it makes you keep clicking until you hit the right answer, in fact even if you sat jerking during the meteorite storm you still get to the sex with the gunner. Jeez.

to dining area, get sandwich. Go to captain"s bridge, talk to everyone. Go to sick bay, say headache, get pills. Go to engine room and fix plasma (flip and drag items from top to bottom). Go to captains barge, talk to assistant. (Girl"s right arm, right thigh, left arm, left thigh, stomach, below breasts, pull tits, clit, vagina) Go to turret (play minigame, no need to win). Go to captains barge talk to captain. Go to captains barge, talk to navigator and give pills (Almost same above). Go to cargo bay, and give game and force yourself on her. Click behind and swipe card. I didnt get to do t....

o to dining area, get sandwich. Go to captain"s bridge, talk to everyone. Go to sick bay, say headache, get pills. Go to engine room and fix plasma (flip and drag items from top to bottom). Go to captains barge, talk to assistant. (Girl"s right arm, right thigh, left arm, left thigh, stomach, below breasts, pull tits, clit, vagina) Go to turret (play minigame, no need to win). Go to captains barge talk to captain. Go to captains barge, talk to navigator and give pills (Almost same above). Go to cargo bay, and give game and force yourself on her. Click behind and swipe card. I didnt get to do t...

eing that the crib is the center point of the nursery, parents must determine the best size crib for the room, or more importantly, how big a crib the room can accommodate. Always bear in mind that the bedroom is an expression of your child"s personality and interest. Cotton will be the most well-liked option, mainly simply because it is breathable and soft; but in the event you handle to seek out a materials that is a lot softer than cotton, then by all means, purchase it. Plus, cotton is a extremely durable and your little guy will not wear them out. Are you looking for a great selection of ...

if you cant figure out the engine part then u stupid as hell. and btw we need more of these kinds of m"n"fs YOU HEAR ME GAMES OF DESIRE!?!? MAKE MORE LIKE THESE NOT THOSE SHIT DEMOS!

i"m stuck on the navigator. i took off her top, rubbed each tit then both, then rubbed her clit outside the panties but nothing else moves up the meter. heeeeeeelp.

the game is fucking awsome like hell. o yeh shut the fuck up 14 an under ages shit u kids r fuking annoying no hot chick will fuk u kids . wtf u kids doing on 17 up adult site anyway horny gremlin fags

the game is fucking awsome like hell. o yeh shut the fuck up 14 an under ages shit u kids r fuking annoying no hot chick will fuk u kids . wtf u kids doing on 17 up adult site anyway horny gremlin fags

someone hit me up,this made me so damn horny. my hot pussy is dripping wet, I came so much. Mmm Id like to suck on some hard cock before getting pounced and pounded from every hole!

Making the plasma battery is easy: The Bunny eared thing goes on top, glass cylinder under it, small metal cylinder goes inside the glass cylinder and then the rod goes inside the metal cylinder. For the cook, you don"t actually get a blender, you use the vibrator. To get the alcohol for Kora, just fuck the cook.

This is such an awesome game. Love the Meet "N" Fuck games. Quick question though but does anyone recognize the song in the sex scenes? I know I know the song, but I just can"t think of it.

plasma pump: top make the two "supports" face up same with the glass cylinder, now make the metal cylinder have the hallow end face down, now make the end of the rod with the bulge face up and put it into the hallow end of the metal cylinder

But, still, it was pretty good. I didn"t like the audio, and some of the girls seemed to be staring off at the wall or something, but it was stiff one of the best.

If you honestly do let your underaged son (assuming he"s underaged as he seemingly needs your permission to play), then avatars featuring dicks and the likes are the least of your problems in more ways than one.

HEY!!! TO ALL MOTHERFUCKERS WHO KEEP POSTING THEIR PICTURES OF DICKS, PLEASE MOTHERFUCKING STOP!!! I LET MY SON PLAY MEET N FUCK SO MOTHERFUCKING SHIT, PLEASE STOP POSTING PICTURES OF DICKS AND GIRLS BOUNCING UP AND DOWN!!!

ONLY PERVERTED, PEDO, RAPIST "MEN" POST PICTURES OF DICKS. NO MATTER WHAT, IF YOU SEE A FREAKING PENIS, IT"S NO DIFFERENT FROM SPAM!!! GET THIS SHIT OFF THE WEBSITE BEFORE I FREAKING PUKE!!!!!!!!!!

Also, van. SUCK MY DICK. If you know how to do it, TELL ME! Prove just how easy it is; otherwise SHUT THE HELL UP DUMBASS -_-" If you can"t prove it"s easy, like you SAY it is, then KEEP YOUR DIRTY LITTLE HOLE SHUT--and NO I don"t mean your fucking vagina

Think of the plasma engine as the cylinder in a car. The mickey-mouse hat plugs in to the two holes at the top, the clear cylinder mounts to the two green mounting brackets. The purple cylinder goes inside the clear cylinder flat side up, and the notched end of the piston rod attaches to the base of the purple cylinder.

Any walkthroughs? I can"t seem to get anywhere no matter what I do. Can"t find the alcohol, so I can"t get with the nurse; Can"t use turret to get rid of asteroids to fuck the captain or assistant--or the navigator for that matter... All three of them are SMOKIN SEXEH

The trick to the plasma pump is to place the rod, forked side up, carefully at the base of the piston. You may have to try it several times to get it lined up just right. Now does anyone know where I can DOWNLOAD these games and have them on my hard drive? My ssytem is a bit slow and it takes a long time to upload them.

Seems like the better the game is the more FAGS are on here posting cock pics that probably arent even theirs. STOP posting pics of dicks ya stupid faggots! Do you really think that you are actually gonna hook up with a girl on here?? Get real!

the plasma pump was easy, it goes the helmet up top, long tube in gap, small in long and then the rod goes screw driver end up top in bottom of small cylinder.

put the metal cylinder in the empty clear cylinder about half way up, then put the rod with the tweezer shaped side up into the hole on the bottom of the metal cylinder

lol the puzzle was a BREEZE, any videogame kid can solve it without help ^^ the ONLY chalenge in this game is to get to the ending, past all those waiting gauges, without cuming ^^ (the turret girl was my fave, really worth the effort of beating the shoot-n-up game with a broken mouse) 10 / 10!

you guys stuck on the plasma pump roucd top part horn thingies up, glass thingy side pegs on top the thing with the hole in the middle of the tube open down the rod with the big part just in the tube thingy......bad explanation should be fine......easy btw

Quite funny but if I can give some advices to gameofdesire team : please, make the girls more aged, they always look as teenies in your game, no pubies, damned !

find the moaning was from a cheap porno movie. Try getting them from an HD porn site like ztod or something else. The audio was killing me. Also the moaning shouldn"t be too exaggerated and repetitive. But nice one guys. This is the best one. Nice animation, cool story, repeatable too. You one of my fav CG hentai galleries into a full game. Also try adding the squishy squish sounds but don"t make them loud and obnoxious like "Famous Toon Facials" crap. This is the best one from all the meet n fuck games. Seriously it is. Greatly improved animation and audio. Now just improve the audio a bit m...

Metal cylinder goes on the inside middle of glass cylinder,and metal rod goes on the inside of metal cylinder,tip only,resting on inside of metal cylinder.

yo for those with the plasma problems. the little round metal piece make sure the little dent is facin down and it goes in the glass in da middle then rod goes ito it ok?

some one make a walkthrough. i fucked the captin"s assistant but then i go to her again and the plasma engine is broken again and i have to get the sand wich and all that shit all over again. wtf. where do i go

where can i find a vibrator for the cook of this game? i"m also stuck with the pump puzzle in the engineer..i gave that girl in engine room & i was right in the pump puzzle...so can someone please tell me specifically simple and clear explanation of the pump puzzle. also where can i get all the items of this game? i"m lost in dis game.. can someone tell me where i could get all the items of dis game? oh & finally an actual game not like those demos stuff..

Great ending. And for those who need help. the round part goes inside the glass with the hole on the top. then the rod goes in the bottom with the head up

For plasma pump you put the pump piece with the hole pointing down then point the bigger end of the rod in that my favorite part thats problably pretty funny is the fact the cook will use a vibrator for a potato masher

it goes inside the glass holy shit thank you that is such astonishing advice. No shit it goes inside the glass cylinder, where, it doesn"t work regardless of angle

The only thing I dont like about the MNF games is that they assume that all women shave their pussy and like it in the ass. In real life women like that are few and far between.

love the game but he should stick to his story better i mean if they needed more kids then he could have made a "fuck anything that moves" kinda game and not like this when the dude mostly shotes anal or fascicle. but still great game ;)

meet n fuck star mission parts placement free sample

This website is using a security service to protect itself from online attacks. The action you just performed triggered the security solution. There are several actions that could trigger this block including submitting a certain word or phrase, a SQL command or malformed data.

meet n fuck star mission parts placement free sample

Far Cry 6 blows a lot of stuff up. But the biggest thing it blows up is the Far Cry formula. Yes, Far Cry 6 introduces subtle tweaks that beget a different approach to what you’re used to.

Two of us—weekend editor Zack Zweizen and staff writer Ari Notis—have collectively played [crunches numbers] “Oh no…” of Far Cry 6 this past week. Here are 22 tips we wished we knew going in.

After the initial prologue, you are tossed onto a small island filled with a few places to explore and some early tutorial missions. You can stay here and explore for hours and hours, easily, but don’t do that. Instead, once the game unlocks the rest of the map and tells you to go out and free Yara, do exactly that. The game truly opens up once you get off the island. If you want to come back and hound for secrets, you can always return.

Specifically, look for the “Maximus Matanzas” mission. This questline was our favorite of the game and more importantly, it unlocks a new radio station that makes driving around the island much more enjoyable. Oh, and you get a “Zebra” too.

Save up to $150 off the chair of your choice during the Vertagear Private Sales Event. Get ergonomically-sound models like the ContourMax Lumbar and VertaAir Seat, both of which are designed to help offer lumbar support, comfort, and relief form chronic back pain.

Each of Far Cry 6’s three main plotlines features a faction. Those factions each make their base at a camp, nestled in the starting areas of their respective region. You can build six helpful facilities at these camps:Hideout Network (Gives you the wingsuit and some fast-travel locations)

All of the six camp facilities provide helpful bonuses and new features, but the Hideout Network is the most useful. It lets you, for a small fee, unlock tons of new fast travel spots around the map. Best part? Many of these will be in parts of the map you haven’t traveled to yet, but you can still teleport using the map, even without visiting them first. This is very useful for getting around the island quickly. Another fast-travel tip…

At camps, you can access a text-based mini-game called Benito’s Bandidos. It’s pretty straightforward: You send troops of fighters out on missions. At various intervals, they ask you to give them “orders” (for instance: They’ve hit a blockade, and need some help figuring out how to pass it). Each order you give comes with a percentage check. Successfully pass three of those, and you complete the mission. It sounds frivolous, but you can get some helpful items—including a gold-plated auto pistol—from completing them.

The game never really tells you any of this, so we will. In past Far Cry games, you would level up and unlock new abilities, like being able to air assassinate people or takedown bigger, armored baddies. But that’s not how Far Cry 6works and while a few abilities are tied to some pieces of gear, most of your badass toolbox of murderin’ moves is available to you right away. So you can quietly takedown any enemy you encounter, you can chain takedowns and you can tap the right trigger while doing a takedown and toss a knife at a nearby enemy.

Zack spent almost 30 hours playing this game before he realized that you could click the right stick (on console) to hijack vehicles. This is very useful as it instantly kills both the driver and the passenger of whatever car or truck is unlucky enough to get too close.

On your travels around Yara, you’ll come across NPCs with little exclamation points floating over their heads. (You can also see them indicated on the minimap.) Take a second to interact with every single one. They’ll give you coordinates for gear caches, treasure hunts, vehicular races, and more optional activities. Sure, you can find that stuff just by ambling around aimlessly. But getting the specific bearings makes finding it all way, way easier.

Far Cry 6 features a head-spinningly deep suite of options. Few are more helpful than the ability to highlight collectibles. Open up the settings, then go to the HUD options. You’ll see an option that allows you to turn on an outline around every collectible item you come across. (You can also set it so enemies are outlined as well, if you so please.) Bonus points for

When fast-traveling to towns, camps, or hideouts, you have two options: Your standard fast travel and a skydive route. The standard fast travel just plops you in the camp as you would expect. The better option is to drop in via the sky. This lets you use your wingsuit, giving you a quick and easy way to fly to any nearby location. Far Cry 6’s map is enormous. But everything seems smaller—or at least more manageable—when you travel as the bird flies.

In a world filled with tanks, helicopters, wingsuits, and super-fast cars, you might be tempted to never ride a horse. But horses in Far Cry 6 are more than just a new gimmick. Horses are very fast and can be used to easily traverse all the various trails and tiny hidden paths across Yara. They also make short work of mountains too. And another bonus: Horses are quiet. So you can sneak up on enemies.

Far Cry 6 adds a new ammo feature. It’s a bit annoying. Just stick to using armor piercing rounds. You can craft and equip these via any workbench you find out in the world. If you go for headshots, armored rounds will drop helmet-wearing soldiers as well as unarmored baddies too. The only problem is if you don’t hit someone in the head or shoot something not wearing armor (like a dog), as it can take many more AP rounds to kill them. Does this make any logical sense? Not really, but here we are. So always keep a gun with standard or soft target rounds. We suggest an assault rifle or SMG, something that can take care of groups of dogs and soldiers in a few seconds.

As with past games, getting a silenced pistol or rifle turns you into a god, able to take out bases in mere seconds without alerting enemies or setting off alarms. So we highly recommend you stick a silencer on a gun as soon as you can using a workbench. When you’re checking out attachments, the game will tell you how a suppressor will affect your gun—not via stats but via...words? Pick one that says “slow to overheat,” or at the very least veer away from one that says “very quick to overheat.” (When a silencer overheats in Far Cry 6, the silencer stops making bullets silent.)

Say you invest in a snazzy scope for your AK-47, a killer assault rifle. But then you unlock the M16A, an even better assault rifle. You don’t need to repurchase that scope. You can just slot it on the new gun. This is true for all weapon attachments. So a laser sight for your 1911 pistol will work fine on your other handguns, a suppressor will work on your shotguns (lol), an ACOG scope will work on your snipers, and so on.

It’s not possible for every weapon, but some fully automatic weapons can also be fired as single-shot or as burst-fire rifles. Just hold L1 (on PlayStation) to bring up the weapon wheel. Then hover over the one you’ve equipped and tap the Square button to cycle through your options.

In the same vein as weapon attachments, once you unlock a mod for your Supremo—the ugly if gameplay-changing backpacks—you can put it on any other Supremo. That goes for EMP grenades, easily the most helpful mod of the bunch. These are useful for stopping any vehicle, yes. But more importantly, they can stop tanks, which you can either jump on and steal or get the option to destroy via a quick cutscene. This can make some tough missions much easier to complete. Even better, if you steal a tank you can just use it on all the baddies and enemy vehicles in the area.

A lot of gear in the game gives you bonuses like “Deal more damage” or “Improved fire resistance” and that gear can be useful, but I recommend looking out for and equipping gear that gives you new perks or abilities. For example, Zack found a face mask that unlocks the ability to takedown enemies from the front, even if they are fully alert and are shooting him. Very handy. Other gear lets you sneak and crouch-walk much faster. And if you don’t like the way you look, well don’t worry because…

Unlike certain other Ubisoft games (cough, cough, Assassin’s Creed Valhalla), Far Cry 6 starts with transmog—the option to change your gear’s appearance without changing its stats—

If you’ve played a Far Cry game, then odds are you already know to do this, but for those who might be new to the series or haven’t played in some time: scout out bases before entering. Use your phone (up on the D-pad) to mark targets, cameras, alarms, and more. Keep your eyes on the minimap too. If you see a red splotch on the map, that means there is at least one unmarked soldier in that area. You can also mark enemies by zooming in on them with a scope. Once you’ve marked people, try to take out the big, yellow alarms using arrows or silenced weapons. When you take out all alarms, the game helpfully lets you know. At that point, they can’t call for backup. Feel free to go loud at that point, if you so desire.

Treasure hunts are some of the best side quests in Far Cry 6, often mixing puzzles, platforming and strange stories together into bite-sized bits of action and fun. For example, one of them has you exploring a haunted castle. Another great reason to play them: weapons. Many of these missions end with a new weapon, often one of the game’s special “unique weapons.” Early on these can be super useful, featuring perks and attachments that you might not have access to yet. Zack got a rocket launcher early on after completing a treasure and it made the game much easier because he could quickly destroy annoying helicopters.

Use one that works with your playstyle. Some amigos, like the crocodile you get early on, are perfect for folks who like to run in guns blazing. Others, like Boomer (yes, the dog from Far Cry 5; don’t think about it too much) are best suited for sneaky players. Zack prefers Boomer, as he marks enemies around you and also, he’s a good boy too. Ari disagrees (he sucks) and prefers Champagne, the big cat, which is sadly only available via additional DLC (the Vice Pack). Whichever amigo you choose, make sure you check out their abilities via the amigos’ section of the pause menu and see if your favorite has alternate costumes. Sadly Boomer doesn’t. Smells like DLC, though.

meet n fuck star mission parts placement free sample

And truth is, it wasn"t the first time I"d done something like that, where I called him out for crossing lines I thought he shouldn"t be crossing as a journalist.

This was when we were looking into Adderley Primary school, trying to find information about the head teacher, Rizvana Darr and the four teaching assistants who said their resignation letters had been faked.

When Brian requested records from the employment tribunal about the case, the tribunal contacted the people involved to ask whether they wanted the records released.

The main responsibility of a journalist is to report the news in a truthful, unbiased, and apolitical way, and to educate the public about events. and issues and how they affect their lives.

Usually, Brian I look over each of other"s emails and letters to potential sources before we send them, but Aslam had seemed especially distrustful of reporters.

As Brian read to me the court finding that he, and the people involved in the earlier case, including Rizvana Darr and the Birmingham City Council, had just been sent as well.

I"ve been trying to get in touch with them all sorts of ways, including through other family members, who told me the TAs didn"t want this painful chapter dredged up again.

But, in addition, the TAs were not making the bewildering argument that they didn"t want me to have the records from that case, because I was too biased in favor of them.

It"s not just that we have our -- as a journalist, we have our opinions but don"t say them, I really try to really be open while letting facts lead me towards conclusions.

But what I realize now, listening back to this call, with all my sorry man"s and my discomfort, is that I was in the middle of a change, in how I understand my work.

We dove into those investigations and the reports they produced, because for a year and a half Hamza and I had been hearing that there wasn"t any value in focusing on the Trojan Horse letter, on its source or its purpose.

The letter, people would say, whatever its unknowns or factual errors, didn"t matter anymore, because all of the subsequent investigations had found that something troubling was happening in Birmingham schools.

And once we delved into Peter Clarke"s report, that"s when it really set in for me, what Hamza is up against, as a journalist covering this story and as a person.

As I"d made inconveniently clear in my letter to Aslam, which now filed away in the Midlands West Employment Tribunal, I was skeptical of Clarke, but I wasn"t alone in that.

The decision by the Department of Education to appoint the former head of counterterrorism was described as desperately unfortunate by the Chief Constable of West Midlands Police.

If people have been unfairly alleged to have taken part in activities of which they"re entirely innocent, then there can be no more effective figure to exonerate them of those charges than Peter Clarke.

He and a team of D of E officials conducted 43 interviews, many on condition of anonymity, with staff connected to schools in East Birmingham and others.

His conclusion was this, that there had been, quote, "coordinated, deliberate, and sustained action carried out by a number of associated individuals to introduce an intolerant and aggressive Islamic ethos into a few schools in Birmingham," and that these people in positions of influence, quote,

And so, quote, "I"ve treated the entire investigation as an exercise in fact finding and establishing a sound, verifiable, and whenever possible, fully corroborated evidence base."

Yet Peter Clarke includes little reference to that information in the report, beyond one line saying, quote, "It is only fair to point out that Park View had disputed most, if not all, of the allegations."

Today, if you go on the government"s website, you"ll see the terrorist video still leads the list of claims about Park View, even though the Department of Education later wrote an internal memo that we"ve seen, admitting they can find no proof to back it up.

I knew that a year or so after a report came out many of the allegations had been interrogated, in public hearings, at what was known as the National College for Teaching and Leadership, when the government tried to ban a number of the Park View staff from the teaching profession.

During those hearings, Park View leaders and their lawyers had the opportunity to put forward their side of the story and cross-examine, not Peter Clarke himself, who didn"t testify in the hearing, and also declined to speak to us,

I am going to take you through a bunch of the Clarke allegations, ones the government focused on in their case against the teachers, because it"s the only way, I can think of, to fully convey the sinkholes in Clarke"s investigation, and why I don"t think anyone

For one, Clarke writes that Park View student prefects, our version of hall monitors, were trained, according to some staff, to operate as morality police, that they would provide the headteacher with the names of pupils who, say, had a boyfriend or a girlfriend,

The testimony the government did provide to support this claim was from one Park View teacher who said on the stand that she believed student prrefects were monitoring the school as religious police, because she saw kids in detention and didn"t know why they were there.

The school denied that was the reason students were being detentioned, but regardless, this teacher doesn"t explain how she got the idea that it was student prefects who had snitched on their classmates.

There"s a lot in the Clarke report about the assemblies of Park View school being anti-American, or anti-Christian, or anti-Israeli, with indoctrination of students going on.

But at the hearing, from what I gathered reading the transcript, and this was confirmed by a lawyer involved with the case, most of the staff who made claims about the nature of assemblies admitted they"d never been to an assembly at the school.

And when confronted by a lawyer with the names of women on staff who"d hosted assemblies at school, Sue said her statement about it only being men was based on her, quote, "belief that that was the case."

He said during one of them Park Views acting head teacher, Maz Hussain, told children that, quote, "the answer to everything is iqra"" which he found concerning because, while iqra does mean read, or seeking knowledge, in Arabic, it"s a religious term from the Koran.

Peter Clarke wrote that some East Birmingham schools had, for religious reasons, prevented students from hearing musical instruments and from singing.

At the disciplinary hearing, a DFE investigator admitted that he hadn"t checked inside the cupboard in Park View"s music room, where the music teacher says the instruments were kept.

It"s true that to Tahir Alam and others believed that some parents would object to their kids participating in certain Christmas activities, such as playing a Christian figure in a nativity play.

But what"s missing from Clarke"s report is that the school did put up Christmas trees, held a Christmas assembly, where a pastor spoke about the holiday, organized a Christmas music concert.

At the hearing, Steve Packer, who seemed most concerned about Christmas, testified that all this was true, though he said there weren"t Christmas songs sung at the Christmas concert.

Peter Clarke returned several times to this one imam who visited from Australia, who despite the fact that the Australian government has called him a widely respected Islamic figure in the country, and a moderating influence on Muslim youth, Clarke says has a history of extolling extremist views.

And the specific quote Clarke references, from an old sermon of Sheikh Shady"s, was actually read into the record of the House of Commons by Michael Gove.

The school invited the preacher, Sheikh Shady Al-Suleiman to speak, despite the fact that he is reported to have said, "Give victory to Muslims in Afghanistan, give victory to all the mujahideen all over the world.

I know Gove was reciting those words from Sheik Shady"s old sermon as if they"re scary, but at least, from my experience, that"s a pretty generic sounding sign off for Friday prayers.

They write, quote, "This rhetoric is likely to be heard from imams and mosques around the UK and overseas, when they make specific prayers for people affected by wars and other calamities."

Peter Clarke"s overarching allegation, the big charge that all these are the claims fed into, was that there was too much Islamic influence at Park View and other schools, that they"d become faith schools, as he puts it, in all but name.

The Department of Education provides pretty clear direction as to how schools should incorporate religious education and collective worship, none of which is referenced in the Clarke report.

Clarke"s lead educational advisor, the person from the Department of Education who is supposed to lend expertise about school regulation and management to the inquiry, admitted under cross-examination that she had never read nor provided Peter Clarke any of her own department"s guidance

The school should, quote, "Aim to provide the opportunity for pupils to worship God, to consider spiritual and moral issues, and to explore their own beliefs."

Instead, Clarke"s argument that there"s undue Islamic influence in the schools, or Islamic influence of the wrong kind, is untethered to the statutory guidelines, a broad, free floating, subjective critique.

Peter Clarke marshalls this menagerie of allegations, some true, some kind of true, some that turned out not to be true, to lay out a wider story about East Birmingham schools, a narrative which he interweaves through the allegations that I"d summarize something like this.

A lot of these schools were doing pretty well, until a bunch of Muslim governors came in and started agitating for changes in line with an extreme Islamic worldview.

As officials with the DFEs Counter-Extremism unit were working with Peter Clarke to put the finishing touches on his report, one of them sent an email we"ve seen which refers to Tahir, and three other Muslim men who worked with them as governors, as their, quote, "main villains."

After the list with the terrorist video, turn the page and you"ll see a tiny 90s clip art image of a man, who looks white, by the way, labeled Tahir Alam.

There are lines emanating from him in all directions, like a web, crisscrossing and connecting between Tahir and icons of schools, and office buildings, and other White looking clip art educators with Pakistani names, all individuals and organizations that Tahir was associated with.

So Peter Clarke, with his tons of experience as a terror expert, you know, hunting extremists and terrorists down around the country, he"s produced this.

There"s a critical fact about Tahir in Park View that Peter Clarke left out of his report, a fact that, if he had included it, could have thoroughly undercut his entire narrative.

And so the whole takeover was authorized and set in motion by the DFE through a program that Michael Gove himself was championing, The Academies Program.

So you"d be forgiven if you came away from reading his report with the idea that Muslim governors were making these moves illegitimately, if you thought they were scheming under the radar.

Omissions like this, along with all the allegations printed without context or rebuttal, the spider diagrams, it all contributes to a strong impression that Peter Clarke did uncover a plot in Birmingham.

This obfuscation, which is at the very heart of the report"s findings, led to a telling moment as Peter Clarke was testifying in the House of Commons about The Trojan Horse Affair, when a member of parliament said to him.

At one end, there"s a lot of spontaneous things just happen, at the other end you"ve got a group of people, perhaps in a darkened room, sitting around a candle, deciding to do something in a very furtive way.

Somewhere between them, you"ll have people, as I believe we have here, who, with a common mindset, common objectives, known to each other, worked in the same organizations, had worked in the same profession, have shared the objectives

and set about achieving those objectives using a set of tactics which are remarkably similar every time they emerge, and remarkably similar as it happens --

To take my cue from Peter Clarke, I want to share some concerns I have about some people with a common mindset who know each other, have worked in the same organizations, had common objectives, and set about achieving those objectives.

Those two have known each other for many years, mainly through Peter Clarke"s affiliations with think tanks that Michael Gove helped establish, which could form their own spider diagram, honestly.

These think tanks, and the politicians, and journalists, and officials who are part of them, have long advocated a view that ultimately made its way into the conservative government"s policy agenda, that in order to prevent terrorism, authorities have to target so-called non-violent extremists.

In the past, there was an attempt to say that the only way in which we could deal with this problem is if we dealt with extremism when it became violent, and we waited too late.

And in that respect, the only way in which one can understand the motivation is if you look at the totalitarian roots of the ideology rather than simply thinking that al-Qaeda are a national liberation movement like other terrorist organizations.

The difficulty with this is, what many people see as early signs of extremism, the markers of pre-violence, can be hard to distinguish from the elements of daily life for many Muslims.

Deciding to attend mosque more frequently, dressing traditionally, growing a beard, associating with certain Muslim groups, like the Muslim council of Britain, and having a worldview in which our religion and political opinion are intermingled.

For instance, identifying with Muslims around the world who are being victimized, criticizing Western powers for oppression abroad, or wearing a niqab, which Michael Gove in his book "Celsius 77" characterizes as, quote, "Not so much a mark of Islamic faith

Essentially, the concept of pre-violence puts all Muslims on a spectrum in which we"re all capable of sliding towards violence, and so we all need to be kept under surveillance.

Experts who study radicalization haven"t found a single discernible pathway to terrorism and warned that trying to pin down some sort of pattern or ideology can be counterproductive, because it"s not proven to work, and it can make people feel criminalized and alienated in their own countries.

If you read the Clarke report with a theory of pre-violence in mind, suddenly it makes a lot more sense, especially when you consider the most damning evidence in the Clarke report, his smoking gun.

Somebody gave Clarke a transcript of some 3,200 messages from the chat, a year"s worth, and he devotes a whole chapter to them, because, he says, "The messages are proof of the Muslim educator"s collective mindset."

According to Clarke, most of the messages were mundane, about school events, job postings, ideas for assemblies, but among them were texts that he saw as evidence of the ideology

these men ascribe to, what Clarke called, "An intolerant and politicized form of extreme social conservatism that claims to represent, and ultimately seeks to control, all Muslims."

The messages he found concerning included an article about pro-european bias in the teaching of world history, a debate about the pros and cons of teaching boys and girls separately, criticism of the British military, an image of the Israeli flag on a roll of toilet paper,

skepticism and theorizing about media reporting on terrorist attacks, and a discussion about possibly having students write letters to the government to protest a far right Islamophobic group as part of their citizenship lessons.

Alongside those, Clarke flagged several really offensive messages, which, if you follow the Trojan Horse inquiries at the time, you probably remember hearing about in the headlines.

These are primarily from one teacher, whom we"ve interviewed for this series, Razwan Faraz In one exchange, Razwan makes a comment about women belonging in the kitchen, serving men.

When we asked Razwan about the messages, he told us the kitchen comment was a joke, and that he has since changed his views on homosexuality and become an advocate for gay and transgender rights.

But after Clarke published Razwan comments, a judge found that they went beyond protected religious beliefs and amounted to a breach of professional standards.

In 2019, a progressive new sex ed curriculum debuted at a primary school in East Birmingham, and parents lost their minds, protesting in large numbers.

And yet, rather than grapple with the important issues at hand, here"s what our government did in response to these WhatsApp messages and the Clarke report.

Once Peter Clarke"s report was presented to parliament by the Department for Education, politicians set about using it to make sweeping changes to combat pre-violent extremism, which would have implications far beyond Alum Rock..

Although, as we reported at the time, no evidence of radicalization was ever found, no evidence of violent extremism was ever found, there was no organized plot, but this is about the potential for problems in the future.

In 2015, Prime Minister David Cameron stood in front of a Birmingham School and invoked The Trojan Horse Affair to lay out the rationale for a robust reimagining of the country"s counter-extremism strategy.

We undertook an immediate review when it became apparent that extremists had taken over some of our schools in the so-called Trojan Horse scandal here in Birmingham.

Citing The Trojan Horse Affair, the government mandated that public employees would now be obligated to be on the lookout for people exhibiting the early markers of extremism, or other behavior they find suspicious.

Which means, now in Britain, citizens are informing on each other to the state, based on their own judgment about whether an action or comment is extremist.

And the year since The Trojan Horse Affair, we"ve had an 11-year-old referred to the Prevent program, because in response to a question in school about what he would do if he came into a lot of money, said he would give alms to the oppressed, A-L-M-S,

As the director of an organization that monitors the program put it not long ago, Prevent injects suspicion and discrimination deep into the imagination of frontline workers, to the detriment of Muslims.

In return, the DFE sent us a statement saying, "The Trojan horse investigation, led by Peter Clarke, rightly focused on whether the events and behaviors alleged actually happened, and the findings have subsequently been confirmed by a number of independent reports," end quote.

The Education Funding Agency was part of the DFE, and some of the same people who conducted that inquiry were also part of Peter Clarke"s team, even drafted whole chapters of his report.

Another investigation the DFE cited was by Ofsted, the school inspectors who had downgraded Park View from the agency"s highest ranking to the absolute lowest.

And while he did determine that some governors had overstepped in pushing for academic and religious changes at their schools, unlike Clarke, he did not allege a sinister ideological threat.

One of the recommendations Peter Clarke made at the end of his investigation was that the Department for Education should consider taking action against teachers who might have breached professional standards.

It restricted or outright suspended more than a dozen teachers, mostly from Park View, with the charge that they had agreed to the inclusion at the school of a, quote, "undue amount of religious influence."

As we mentioned, the most prominent of the cases was against five of Park View"s leaders, people who had been head teachers, and assistant heads, and the like.

During this time, Arshad and his colleagues, two of whom, interestingly enough, aren"t Muslim, which let themselves to a drab building in Coventry, where the government would argue that they weren"t fit to work in schools.

By this point, the charge against Arshad and his colleagues have been watered down significantly from when the Trojan Horse allegations first emerged.

As the government"s attorney said in his opening statement, "Despite what you may have read or heard, this case is not, and I cannot stress this enough, this case is not about an evil plot to indoctrinate young children in extremist ideologies or anything like it."

What the government was arguing, the attorney said, was that the teachers had failed to respect diversity by going, quote, "Too far in inculcating their own vision of the cultural identity they wish these children to have."

An all-White panel sat and listened to all-White lawyers argue about this until the case finally concluded in May of 2017, three and a half years after the Trojan Horse letter arrived on Sir Albert Bore"s desk.

The disciplinary panel was drafting its decision, and there had been this back and forth that had been going on since the beginning of the proceedings about the transcripts of interviews that Peter Clarke"s team had conducted with witnesses from Park View school.

And the whole time, the Department for Education"s lawyers had said they didn"t have them, that they weren"t relying on those interview transcripts to argue their case.

The whole time, years, the government"s lawyers have been deliberately withholding crucial evidence from the Park View teachers, their legal teams, and the panel.

When the disciplinary panel learned this, on the eve of reading its decision, the panelists demanded that the senior solicitor for the government"s legal team appear in front of them and explain herself, explain how she"d let this happen.

They were in a new decision which said of the DFE lawyer"s actions, quote, "There has been an abuse of the process, which is of such seriousness that it offends the panel"s sense of justice and propriety.

As they started pushing in that direction, the abuse of process, and hearing is going to be dropped, I started literally getting flashes in front of my eyes thinking, this has happened because somebody has withheld evidence.

I just couldn"t cope with it, that somebody had decided to do that, for this amount of time, and yet I"m the one sitting here just sort of broke down, I think.

It just felt like, when you step on a beetle on the street, or you step on an insect, and there"s no consequence, there"s no feeling of, oh, what have I done.

Eventually, every teacher"s case in The Trojan Horse Affair, except for one, who was not from Park View, was thrown out because of the government"s lawyer"s misconduct, and their unwillingness to share the underlying material from Peter Clarke"s investigation.

After all the drama, the headlines, the investigations, the parliamentary hearings, the banning orders, the million plus pounds spent prosecuting teachers, the new Prevent requirements compelling people to surveil each other, the commandeering of schools in East Birmingham

This investigative document that became the most common response by officials to questions about the Trojan Horse letter, to not worry about whether the letter was a hoax or not, or where it came from, because Peter Clarke produced a far more reliable document.

Trying to come to terms with how worthless people must think we are, that they"ll be comfortable assembling an official report riddled with errors and mistruths, submitting it to parliament, sharing it with prominent journalist to write articles about, all with no expectation

And then there"s a process by which I"d arrived at this point, that being journalism, a field in which was made absolutely clear to me when my Aslam letter surfaced.

I"m obligated to keep an open mind, to be fair with the likes of Peter Clarke and Michael Gove, to consider their perspective, try to understand the choices they made, and even if I"m going to come at them critically, to rein in my tone and words

I noticed Hamza becoming increasingly bitter about being a journalist, and he started to talk more about how maybe this new field he"d entered wasn"t right for him.

And he told me he was thinking he might not keep doing it after this series came out, which was dispiriting for me, because sure, Hamza had done a couple of things during investigation that seemed to me ill-advised, but he"s a good journalist, dogged, sharp, intuitive, original.

But here"s what I"ve come to realize Hamza and I were experiencing differently, working alongside each other on this story for so long, the Trojan Horse.

And I don"t mean the Trojan Horse letter, or The Trojan Horse Affair, I mean the idea of the Trojan Horse, this idea which infected every aspect of the events we were investigating, the idea that Muslims, who are participating in civic life in the West,

are, in actuality, using Western Democratic systems duplicitously, as a vessel to sneak into societies and countries that are not really their own so they can subvert them.

That phrase, Trojan Horse, in reference to Muslims, it"s not taboo, it"s perfectly acceptable to use it in the name of official reports submitted to parliament, or as Michael Gove did in "Celsius 7/7," as the title of a chapter in your book about the Muslim threat, or in the name of your podcast.

Tens of thousands of Syrian refugees who probably, in many cases, not probably, who are definitely, in many cases, ISIS-aligned, and we now have them in our country.

This trope of Muslims as a Trojan Horse, it"s a racist lie, one that strikes me as not dissimilar in its potency and danger to, for instance, the anti-Semitic lie about a cabal of Jews nefariously controlling Western institutions.

The canard that Muslims are surreptitiously infiltrating Western countries also shows up in some scary places, white supremacist literature about the so-called replacement theory.

white supremacist terrorists, like Anders Breivik, who killed 77 people in Norway, or the man who massacred 51 people at two mosques in New Zealand, they both wrote at length about the threat of Muslims as invaders.

In the last few years, governments around the world have drawn on these same bigoted views to justify assaults on Muslims, the Uighurs in China, the Rohingya in Myanmar the terrible treatment of Muslims in India,

Late last year, a relatively new Muslim member of parliament, Zarah Sultana, gave a heartbreaking speech about what her time in British politics had been like.

When young Muslim girls asked me what it"s like, I"d like to say there"s nothing to worry about, that they would face the same challenges as their non-Muslim friends and colleagues, but Madam Chair, in truth, I can"t say that, because in my short time in parliament, that"s not my experience.

I have discovered that, to be a Muslim woman, to be outspoken, and to be left wing, is to be subject to this barrage of racism and hate, it"s to be treated by some as if I were an enemy of the country that I was born in, as if I don"t belong.

Today, our prime minister mocks Muslims as letterboxes, and bank robbers, and far from scrapping for rent, earlier this year his government announced who would lead a review of the program, William Shawcross, a man who once said, and I quote,

And thinking about Hamza"s approach and reactions to our investigation this way, his outspokenness, his anger, his urgency, his sometimes crazed feeling that, no matter what we tried in our reporting, it was never enough, it makes every kind of sense.

And it makes every kind of sense why this journalistic process, which the way I"d learned it, encourages a detached standpoint, gives space for all relative sides to weigh in and give their perspectives, would, in this instance, with this story, repulse Hamza.

If I think back to the reasons I got into journalism, if you asked me back then why I was drawn to it, I would have told you, I like stories, I want to learn the craft, I"m interested in people.

In fact, aside from that unfortunate paragraph in his letter to Aslam, in which Hamza lists all the people he never believed, most of what he wrote in that letter amounts to a moving mission statement.

"If you believe journalism is an evil organ, capable of causing great damage," Hamza wrote, "then by default, you believe that same organ can reach as many people to cause great change.

Next on The Trojan Horse Affair, officials tell us we"ve gotten the story all wrong, so wrong they threatened to go to a judge to gag us from talking to you about it.

Special thanks to Fahid Qurashi, Faiza Patel, Shawkat Toorawa, Andrew Faux, Frank Langfitt, Clemency Wells, Dan Dolan and Sam Johnston Hawke from Reprieve, Al Ryan, Layla Aitlhadj and Paul Ruest

Some books and articles we’ve found really helpful that we want to mention: John Holmwood and Therese O’Toole’s "Countering Extremism in British Schools," as well as "Against White Feminism" by Rafia Zakaria; "The Muslim Problem: Why We’re Wrong About Islam and Why It Matters" by Tawseef Khan; "Michael Gove: A Man in a Hurry," by Owen Bennett; "It’s Not About The Burqa," edited by Mariam Khan; Shamim Miah’s “Muslims, Schooling and Security: Trojan Horse, Prevent and Racial Politics," and Samira Shackle’s piece in the Guardian, “Trojan Horse: the real story behind the fake ‘Islamic plot’ to take over schools”. Also: “British Pakistani Boys, Education, and the role of religion - In the Land of the Trojan Horse” by Karamat Iqbal,James Fergusson’s "Al-Brittannia," "My Country; Medina in Birmingham, Najaf in Brent" by Innes Bowen; and "Cut From the Same Cloth," edited by Sabeena Akhtar.

meet n fuck star mission parts placement free sample

"YOU embody Jeearr; you are cursed by ten thousand generations of victims; your face adorns the idols. And worst of all, you remain awake and aware, a witness to horror, never sleeping, and never, ever to escape. Your score is -99 of a possible 400, in 805 moves. This puts you in the class of Menace to Society."

In most games, players see the dreaded Game Over screen when they lose in some way. Maybe you fell down too many Bottomless Pits and lost all your lives, or the Player Character was beaten to death by a particularly vicious Demonic Spider. Maybe you failed a story important mission or lost a critical Non-Player Character during an Escort Mission. You might have been caught or captured during a Stealth-Based Mission. …Or, maybe you just forgot to pause the game while reading the walkthrough you pulled from GameFAQs and the game"s timer ran out — you get the idea. These are all standard failings, usually treated with a simple default message: "Game Over."

Alternatively, you have successfully finished the game, defeated the Final Boss and receive a Game Over message after the credits because technically the "game is over". But that is not what this trope is about.

Sometimes there are games that give an unusual message or even a full cutscene for losing the game in a specific way. These are non-standard Game Overs.

There are a few variations on this theme:In games where the standard "game over" sequence is getting killed by something, any situation in which you can lose without actually dying may result in a non-standard game over. Conversely, getting outright killed in a game whose scenarios rarely involve life-threatening situations may trigger a non-standard Game Over.

Otherwise standard game overs (loss of hit points, lives, etc.) that receive special treatment because they occur in a particular place or time (e.g., a unique Downer Ending cutscene for losing to the Big Bad);

Punishment game overs that the game levies against usually unsuspecting players who attempt to break the rules or derail the plot (e.g., when the game actually lets you say "no" to the main quest — and averts But Thou Must!, or triggering a case of You Lose at Zero Trust or a Reality-Breaking Paradox).

Odd or bizarre noncanon bad endings that the player can choose to acquire, usually involving failing a mission objective in a way that causes the death of the main characters, often in a way that no stat bonus on Earth could get the player out of. Theoretically, anyway.

Performing any obviously stupid or unsavory act just to see what would happen. This often gets you chewed out by an NPC followed by an unceremonious game over. This is often the case where you do things such as fire on friendlies just to see if they are Friendly Fireproof. Even if they don"t fire back and kill you, you will still likely be arrested, court martialed, or some other appropriate punishment indicating that your mission is over and so is your career.

Failing a Copy Protection check. The player is instructed to give a piece of information that could only be found in either the instruction manual or the feelies. Failing to do so would trigger an unwinnable scenario or cutscene. Not surprisingly, some of these sequences actually involve a pirate NPC or two. Genre Savvy players will likely figure out what is going on if the tone suddenly seem to breach the Fourth Wall, pirates are not a logical element in the game story, and it immediately follows a copy protection check. The vignette is likely to involve an admonishment about how Digital Piracy Is Evil, all while still in character. These are all clues that your game is permanently over until you purchase a legal copy.

This page is about the unusual, context-sensitive methods by which players trigger a Game Over screen. It doesn"t include the times when the game tries to trick you into thinking that the game has ended.

For games where every death is accompanied by a special message, see Have a Nice Death. For games where every death has a special animation, see The Many Deaths of You. For games where all bad endings contain extended narrations or demonstrations about the consequences of your actions, see It"s a Wonderful Failure.

For standard Game Overs that result from an instant-kill attack, see One-Hit Kill. For the game ending early due to a non-standard victory condition, see Instant-Win Condition. If a non-standard Game Over cuts the game"s ending, then it"s aptly No Ending. For non-standard Game Overs triggered early in the game, see Press Start to Game Over. For situations where there"s an achievement awarded for this, see Achievement Mockery.

In the killer runs into the house of the protagonist"s fiancé, pursued by the ghost of his wife. The dead wife goes to set the house on fire, and the player is given the choice between stopping her and letting her go ahead. The correct option is to stop her (which will lead to the two going inside the house, stopping the killer, and saving the fiance), but letting the ghost burn the house down will result in a game over, informing the player that the fiancé died and the killer escaped.

In the computer game version of Frederick Forsyth"s The Fourth Protocol (in 1984), you have to uncover a Soviet plot to explode a nuclear bomb near a US Air Force base in Britain, to influence the upcoming British elections and lead to the election of an anti-NATO, anti-American, anti-nuclear, pro-Soviet government. Usually, if you take too long or don"t get anywhere with the plot, you get a memo telling you you"re being reassigned to The Falkland Islands, until you get far enough. When you find the bomb, you have to defuse it, and if you mess it, up you are told the plan succeeded: Britain fell to the Soviets, and they started working on Europe from two fronts. But sometimes a different ending appears: the bomb leads to a limited nuclear war, destroying both sides and making the northern hemisphere uninhabitable. This comes "From the annals of the Australio-Indonesian Empire..."

In Chapter 15, if you replace the bullet with the hard-hat, rather than the soft knit hat, it will still crash into the victim"s face and crush his skull (even more brutally than the bullet would have). His ghost isn"t very pleased, but it"s hilarious to watch.

In Chapter 15, if you try manipulating any object in view of the killer, he will notice you because he"s also a ghost and knows of ghost tricks, and will immediately shoot the victim.

The PC game three-strikes-and-you"re-out life system, has a few instant-death consequences depending on your morals. Early examples include telling Nero you want to throw the ladies to the lions, and choosing to kill your opponent during the gladiator match.

In one of Past Karkat: Wake Up), Karkat specifically tells you not to fall asleep — that doing so would be fatal, given the dream worlds" annihilation. Later on, Nepeta shows you to an Easter Egg room with a bed and lots of treasure chests. Guess what you can do.

Game Over sequence is a very short cutscene in Hades. There are three Non-Standard Game Overs: a Deader than Dead Game Over (Alexander"s skeleton in tattered clothing collapses on a black background), a Forced Transformation Game Over ("Was that the beast you could do?"), and another non-deadly Game Over where Alexander gets captured and locked in the castle dungeon right before the wedding (""Tis a noble thing to have a means of escape, and "tis a far, far better thing to never get caught at all!")

except getting the magic fruit she came to get for the ailing Graham. What plays is most of the happy ending, but when she gets to Daventry, she has to admit failure and watch her father die. Another one was either failing to escape the tower cell or getting caught by Lolotte"s guards, which ended with her forced to marry Edgar. noteMind you, Rosella does marry Edgar several games later, but it prevents her from killing Lolotte, rescuing Graham and Genesta, restoring Edgar to his true form, and reuniting him with his real parents.

In red book or the blue book, the brother inside will keep you trapped inside the book by tearing out all the pages. If you enter the green book without the final page, you"re also trapped. In the nice ending, you put the white pages into the green book with Atrus in it. Then you get to wander the entire game world as a reward. Other entries in the series also offer multiple endings.

with signs warning the player to not jump in the drain because they will die. If you click on it, Klaymen jumps into it and falls out of the Neverhood and the credits roll. This is the only way the player can possibly kill themselves in the whole game.

Failure during the finale of any Trial by Fire through Dragon Fire will lead not only to the hero"s death, but a scene of the resident Sealed Evil in a Can breaking free to lay waste to the world.

This can happen several times in the second game, Trial by Fire. The main city is beset by four elementals over the course of the story, and three days after they individually show up, if they haven"t been defeated, then you get a cutscene of them destroying the city. In addition, the final portion of the game, after the Big Bad gets the sealed evil but before it is released, any failure or waste of time will result in the above mentioned non-standard game over.

In the third game, the Fighter must become initiated into the Simbani tribe as part of the plot, and this means competing against your new friend and the chief"s son Yesufu at the Initiation Ceremony. The competition includes a number of events, including running, which Yesufu will always automatically beat you at until a pre-scripted moment where he is injured. If you leave him there, the Simbani, who rely on complete trust and cooperation within the tribe to survive in a harsh environment, will be horrified by your selfishness and refuse to initiate you, leading to a game over.

In Dragon Fire, you can sacrifice yourself to weaken the Dragon of Doom so your companions can slay it and save Silmaria. This gives you a Game Over screen that tells you how your sacrifice won"t be forgotten. Another way, if you"re a mage, is to cast the Thermonuclear Blast spell. This will kill you, your companions, and the dragon, and probably blow away a chunk of Silmaria in the process, but the game over screen says you did save Silmaria from destruction from the Dragon of Doom.

Two final special game overs, related to the Copyright Protection quizzes. One just exits out to DOS normally if you get the questions wrong, but in the other one, later on in the game, you are "blown" back to DOS by a double barrel hunting shotgun.

In Secret Files 2: Puritas Cordis, if you approach Shelton too carelessly at his control panel, we"re treated to a rather disturbing scene of him pulling a gun out and killing Nina with it. Although this is subverted as it"s revealed to be Nina imagining what would happen if she took that action likely due to adventure games having a rule against killing the player character since the complaints of the old Sierra games, this is still quite a shocking roundabout twist on that rule.

In by coming into contact with yourself, you create a time paradox which erases you from existence. It also fails back to the title screen. You also unlock one of the Multiple Endings by inducing someone else to do it.

myriad deaths cut to a glowing-eyed Reaper against a sunset with the caption, "It"s a sad thing that your adventures have ended here!!", except (at least) jumping into a massive chasm, which brings, "The Reaper Man stands below, waiting to catch you" instead.Space Quest IV. Doing so automatically