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Sudsy business sim PowerWash Simulator is heading to the familiar, and apparently very mucky, surroundings of Tomb Raider’s Croft Manor in a free expansion releasing on January 31st. The Tomb Raider Special Pack will go live at 5pm GMT/6pm CET/9am ET, and you’ll be able to take on the Croft Manor job from the new Specials area in the main menu. You can watch Lara’s gaff being cleaned down in the trailer below.

Croft Manor first appeared in the original Tomb Raider back in 1996, but it wasn’t until Tomb Raider 2 the year after that we got to explore more of the stately pile’s grounds. I really hope Lara’s butler is still trapped in that cupboard I left him in, the annoying git. The PowerWash Simulator expansion lets you spray down Lara’s collection of artefacts as well as the mansion, adjoining assault course and many vehicles. Lara"s collection ranges from a Tyrannosaurus rex to ceremonial daggers, so there"s plenty to fire water at as you space out.

PowerWash Simulator’s Tomb Raider DLC is free, and launches on Steam on January 31st. Nintendo Switch and PlayStation ports of the game are out the same day. The DLC’s coming to those, and Xbox consoles and Game Pass, too.

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Love that this Lara Croft smile has turned into a meme. Bet it wasn"t what they intended to happen but here we areeee! P.S. A smile? Basic. Make it fun and have her cross her eyes or something silly.

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Lara Croft 2.0! Kelly Gale wore tight leather trousers as she fired off a handgun at a shooting range while filming her new movie The Plane in Puerto Rico over the weekend

The movie is being shot in Puerto Rico, and Kelly took a well-earned break from her schedule a week before as she went topless for a day by the ocean.

"Happy to spend my day like this":  The movie is being shot in Puerto Rico, and Kelly took a well-earned break from her schedule last month as she went topless for a day by the ocean

"Happy to spend my day like this," Kelly captioned the photo on Instagram, making sure to censor her nipples with tiny black marks to avoid the image being flagged as inappropriate.

Congratulations! Kelly is also busy with wedding preparations after becoming engaged to her Suicide Squad actor boyfriend Joel Kinnaman, 40, (right) in January

Loved up! In December, Kelly revealed she knew Joel was "her guy" when he agreed to get up at 1am for a hike on a spontaneous trip to Bali together after only three dates

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Even though this trope is Truth in Television for many very attractive men and women, (Researchers have found that those men and women started their sex lives earlier and have higher body counts consisting of 10 or more previous sex partners.) most of the time both the number of previous sex partners and the amount of sex they have are grossly exaggerated. If you believe some people, they have sex with a different sex partner every night of the week and not only that: it"s always a satisfying experience. As the old saying goes: Money and sex are the topics people lie about the most. Prostitutes are the only people who, without a doubt, undeniably really get around in Real Life. Has nothing to do with

Chika seems to be this. It is extremely heavily implied (especially in the manga) that she has sex with those boys that give her gifts, and there are quite a lot of them. Half-averted: when asked how to "do it without screwing up" she declares she doesn"t know anything about that. Whether she means she doesn"t know anything about sex, or just never worried about messing up, is left to the reader.

Clara is likely the only character where the trope applies to a virgin. In "Amazing Eighth Wonder Vol.1" she gets possessed by a phallic parasite that was able to feed off her repressed sexual energy. While under its control, Clara uses the parasite as a strap-on to thoroughly ravish Mei, in exhaustion.noteThe parasite gets overloaded by the combined energy released from Clara and Athena"s orgasm and dies. Clara is freed from its control, but loses all memory of what she"d done during that time.

Dio Brando is shown to have a number of female lovers (and most likely some male ones as well), with at least 4 of those women having had his illegitimate children.

Baltar slept with an angel, 3 out of the 5 female Cylon models (2 of those simultaneously, and 3 different versions of one of them [not simultaneously]), as well as numerous human women. Even more so since he gained his cult. Seriously, Roslin called it his "nymph squad". And plenty of fans would point to his interactions with Gaeta as an example, especially since the webisode reveal that shows Gaeta, at least, has no objection to homosexual romance.

Before her relationship with Dr. McDreamy stabilized, Meredith Grey of The male characters frequently lampshaded this quality — Derek used it to insult her, Alex told her he thought it was charming, and George pointed out she"d end up in a basement somewhere being told "to put the lotion on the skin or else you"ll get the hose again".

In the later seasons we"re introduced to Kelly"s three closest friends that rival her in promiscuity, Ashley, Fawn ( "Fawn, Fawn, Lets get it on"), and Mindy.

When Jerry Springer appeared on an episode of Kelly Kelly tricked him into thinking she had slept with Santino Marella, Jerry Lawler, Michael Cole, and Chris Masters. Oh, and Hornswoggle.

But the grand prize has to go to Vince McMahon himself. In the summer of 2007, he was slapped with a paternity suit on behalf of a woman whose identity was never revealed. It came out that he had fathered an illegitimate son, and for whatever reason neither the woman nor her attorney were coming forward to tell him exactly who this was. This drove Vince and his assistant Jonathan Coachman to desperately try to figure out who the woman was — a near-impossible feat, since Vince reluctantly revealed that he had engaged in his first sexual encounter when he was twelve, and since that time had had relations with hundreds (if not thousands!) of women the world over, in various bizarre locations. As the weeks wore on, the task became much easier as it was revealed that Vince"s bastard son was a WWE Superstar, which narrowed the field down to about five or six dozen individuals. Batista, Mr. Kennedy, and even The Boogeyman were all prominently put forward as candidates. (Snitsky set the record straight from the beginning, pointing out that his parents had been killed in an accident when he was a child.) It wasn"t until the summer was nearly over that the world finally learned the truth: the mysterious offspring was Hornswoggle, the "leprechaun" companion to the Irish wrestler Finlay! Triple H (who, being married to Stephanie McMahon, was a midget. ("Was she magically delicious?") Enraged at first, Vince gradually warmed up to the idea of having Hornswoggle as a son, even booking him in high-profile matches. But then, early in 2008, WWE"s resident bully, John "Bradshaw" Layfield, launched an unprovoked attack on Hornswoggle. When asked to account for himself, JBL explained that Hornswoggle was actually Finlay"s son rather than Mr. McMahon"s! It had all been an elaborate, eight-month-long prank perpetuated by Finlay and Hornswoggle!

It"s not that he"s slept with a lot of women, it"s just that he"s had a lot of relationships with women, never actual one-night stands. Though, considering that those relationships inevitably hit third base considering him, this trope still applies. The fact that this has never played a major part of his characternoteEspecially when CM originally stood for Chick Magnet is astonishing. That said, fans at Ring of Honor events have mocked him with chants of "CM Pussy" and "CM Hump".

Kelly Kelly, according to John Morrison and The Miz on a late 2008 episode of The Dirt Sheet, referring to the many men she hangs out with: Mike Knox, CM Punk, The Miz, Balls Mahoney, Kofi Kingston, and Cryme Tyme.

While we"re on the subject of gods, Zeus. Just Zeus. Much to the rage of his wife Hera, and much to the misfortune of whomever he slept with (especially when you consider that not all of those trysts were consensual) and their demigod children.

And of course, one can play Shepard like this. From having sex with the asari Consort and proposing a threesome with Liara and Ashley/Kaidan (depending on gender) in the first game, to romancing all three of your gender"s available romance options, plus Kelly, and suggesting casual sex with Samara in the second game, to picking a romance of your choice, sleeping with Kelly again, and also sleeping with Diana Allers in the third game, not to mention that a female Shepard can have sex with either James or Javik in the Citadel DLC....

whose room he sneaks into in the middle of the night in the beginning of AC2, and who he has flashbacks of in Brotherhood. His brother calls him on it in AC2 asking if he"s wasted everything on women and wine when Ezio says he has no money and Ezio only replies that he hardly considers it wasted. A short while later his own mother calls him on it when she says he needs to find a creative outlet "Besides vaginas." Later, in Brotherhood, he flirts with a Monterrigioni woman within two seconds of meeting her, has a "political" roll in the hay with Catarina Sforza whom he"d flirted briefly with in the previous game and, when he can inexplicably speak French later in the game and is asked about it, smirkingly replies "There were a couple of French girls in Firenze." Which makes it oddly hypocritical when he gets angry with his sister, to the point of not speaking with her if he can help it for much of the game, when she takes up management of a brothel. Even in Revelations, despite being in his 50"s, he continues his lecherous ways with as much gusto as when he was in his twenties. Word of God has even stated that even though he eventually (in his early-mid 50"s to be exact) settles down and starts a family with Sofia Sartor (a woman nearly 20 years younger than him) Ezio has likely fathered many illegitimate children in his lifetime,

Lois was apparently like this before meeting Peter (even after). A few of the people she"s mentioned or has otherwise been shown with include Gene Simmons from KISS, Hall (but not Oates) from Hall & Oates, and Bill Clinton (whose own sexual promiscuity was sufficient to bed even Peter himself, much to his admittance of how good he is). She also did a pornographic film in the "80s, and her sluttiness gets called out by Meg when she delivers an epic "The Reason You Suck" Speech to her whole family. In "Into Harmony"s Way", Lois was seen cheating on Peter and getting away with it while he was on the road with Quagmire.

Meg seems to have become this. She has been shown to practically throw herself at anybody who"s willing (and even those who are less than willing), and her parents are aware of this. Peter once flat out said he doesn"t care when Jerome confessed to having "all sorts of nasty sex with Meg". Not to mention all the recent jokes about her having frequent abortions, and she"s even been seen with a baby trapped in her locker.

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The last time writers Jackson Lanzing and Collin Kelly took Lara Croft on an adventure, it was a globe-trotting quest for her own past. This time they’re just going to throw her in a deep pit.

Tomb Raider: Inferno is a four-issue miniseries that will pit Lara against her frequent foe, Trinity. But this time, the secretive criminal organization has a new operative, one who’s prepared for anything she can throw at them.

“Survivor’s Crusade brought readers into Lara’s long dark night of the soul,” Lanzing said, “pushing away her friends, her legacy, and her hope for a normal life in the pursuit of bringing down Trinity. We’ve been slowly sharpening the weapon that is Lara Croft. Now, in Inferno, Lara’s unleashing that weapon against the enemy. Trinity’s only hope lies in a weapon of their own — a new character who hits our story like a wrecking ball in Issue #1.”

Along with the writing team of Lanzing and Kelly, Inferno will see the return of Phillip Sevy, long-time Tomb Raider comics artist, who will be close to holding the record for most issues of Tomb Raider comics drawn when Inferno wraps.

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Trinity is on high alert–they know Lara Croft is coming and now, under the shrewd command of a new officer, they’re ready for any surprises, but Lara is steadfast in her quest to uncover their secrets. Though typically equally prepared, this time Lara may just find herself one step behind.

”Jackson Lanzing and Collin Kelly have done a wonderful job tying this comic book in with the Tomb Raider canon from the video games and previous Dark Horse comic series.” -AiPT!

Almost like clockwork after the events at Square Enix’s presentation of Shadow of the Tomb Raider at the 2018 Electronic Entertainment Expo, Jackson Lanzing and Collin Kelly (“Tomb Raider: Survivor’s Crusade”) are back at the adventures of Lara Croft yet again.

Lanzing and Kelly tell Lara’s newest story through two different focus characters paralleling one another. On the one hand, we have the so-far nameless Trinity agent in charge of the Antarctic dig site. She is determined to face Lara, but at the same time seems to have a mixture of fear and respect for her coming adversary. Even so, the narration on her end emphasizes Ms. Croft’s ability at facing Trinity and how no matter how many troops they have, the agent is unsure if she will survive.

While normally this would come across as over-praising of the protagonist, Lara herself is the other viewpoint character. She is herself, while very determined, shown in her possible audio will to be unsure if she is going to survive. Though she has become more assertive and proactive, along with more determined, she still is completely aware of how she tends to survive based mostly on luck. While Jackson and Kelly could have used this opportunity to overly emphasize how amazing the heroine is, this focus in on her vulnerability and humanity is much better, making a young woman who could be seen as too powerful or scary for others into someone who is completely aware of her own limitations.

Lanzing and Kelly dial back Lara’s obsession, in part due to her being so near to her target anyway, to allow her to breathe and show at least some worry for how others may find her. While her obsessions were the focus of “Survivor’s Crusade,” there appears to be a different thematic focus for “Inferno,” to be revealed in subsequent issues.

As with his previous work, Sevy excels at perspective. From establishing shots to an over-the-shoulder look at Lara’s surroundings to a facial close-up, he takes great care to make sure that every scene can be grasped from all possible angles. This type of artistry is especially important when it comes to Tomb Raider, a franchise that uses very three-dimensional movement for the heroine, and helps to also give a grasp of the story from a quasi-video game angle. Playing into this work with perspective, Sevy works well with differing levels of light, from having the heroine in darkness to the light of day, realistically showing how light plays across her from differing levels of shade.

Another benefit to Sevy’s artwork is his use of facial expressions. From a close-up on small mouth movements to zooming in on the eyes, his panels seem akin to a motion picture, bringing to mind the Tomb Raider franchise’s latest foray into that medium as much as a cutscene would in a video game setting. Facial dialogue creates scary or even humorous moments, from Lara’s shock at a trap to her eye-rolling exasperation at seeing someone tied up with a bag on his head. His focus in on Lara’s face helps to show her progressive injuries, from dirtying her clothes and bruising her to sharp cuts on her forehead and cheeks. In doing so, Sevy presents the savage survivor that came home from Yamatai in the first place, the one who had been growing into a warrior of her own accord ever since, a duality of determination and vulnerability much like the writers indicate.Continued below

Fittingly, the facial expressions change from determined and exasperated to scared and exhausted over the course of the issue, much like Lara tends to develop over the course of some of her journeys before her second wind. The contrast between the imagery of the heroine landing on her own at the start and her battered, uncertain appearance and expression toward the end speaks volumes for the amount of pain she went through in such a short time, with Sevy telling a lot about what kind of story this one is that sets it apart from the previous arc.

Michael Atiyeh, yet another veteran of the series, returns with his beautiful, marvelous colors. The soft blues of the arctic clash against the oranges, browns, and beiges of the human-made constructs around, including but not limited to Lara’s coat, mechanical cranes, and temporary housing. The softness of the colors at rest make the moments of violence all the more shocking, with the aforementioned blues giving way to a sharp explosion of orange and yellow, a splash of fire that is nearly tactile in its intensity.

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The Condé Nast College was delighted to welcome Chief Creative Officer at Dazlus, Kelly Vero to our virtual lecture theatre for an industry talk this February.

As Chief Creative Officer at Dazlus and a leading figure in the VR/AR industry, Kelly has always been naturally curious and quirky by nature – the perfect quality when it comes to combining fashion with video games.

Formerly, the Head of Game Development, Fashion, and Collections at SO REAL, Kelly had to come up with ingenious ways in which to take the fashion industry in a new direction with her key focus on driving technology into usability. Kelly has moved onto digital leadership at Dazlus, which enables her to combine her passion for style, innovation, and video games into one. Kelly thrives on pushing technology to its edge “through education, sustainability, and sheer hustle”.

Not content with solely being an industry leader in the gaming and technology industry for the last 25 years; developing iconic characters like Lara Croft in Tomb Raider and games like Final Fantasy X  – Kelly is also a best-selling author and fiction writer with her most recent publication,Prince of Tokyo,being released in 2018.

Kelly opened her talk by discussing the challenges faced within games and digital landscaping. She went on to explain the most common reason the Fashion industry does not engage with this medium more is largely down to the cost. The budget could run between $500,000 to 1 million US dollars for mobile games, with games on a console exceeding this. Some projects Kelly has worked on in the past have come to a staggering $10 million US dollars, with 90% of this budget spent on marketing and only 10% spent on the development.

Balenciaga developed a game, ‘Afterworld: The Age of Tomorrow’, which “touted itself as a game, but was nothing more than a look book”. Whereas ‘Gucci Games’ sit more on the periphery of being closer to games and is playable. Kelly then went on to emphasise that we have to bring together fashion and games in a way that adds value and is suitable for the demographic. Kelly stated that “games are giving us something that we haven’t had before in fashion”.

Kelly is always future-gazing and wants to live in a world that resembles a virtual world, Avakin life. She stated that “games give her a freedom which fashion does not” and therefore is able to understand what the TSA (target sale audience) requires. She believes that games allow you to live in a fantasy world, while still living in the present. This is an area that Kelly is extremely passionate about.

She draws strong parallels between creating a game and designing a fashion collection, as when designing both you have to consider the end-to-end experience for the consumer. She goes on to explain that the key to success is to understand who your audience is. Kelly clearly exemplified this when talking about Japan mistaking their game demographic, in which 94% of the consumers were female, yet they were trying to push the more masculine ‘The Microsoft XBox’ into the marketplace.

“We need future-gazing and future thinking ideas to stop the waste,”Kelly states that technology is the way in which the fashion world is going to become more sustainable and this needs to be emphasised more, with younger generations taking centre stage when it comes to this seismic shift.

Kelly’s talk was fascinating and educated us on the future of fashion and she is very eager to continue enlightening the future change-makers of the industry.