meet n fuck star mission parts supplier

The year is 3050. The male population has decreased dramatically as a result of long, bloody, intergalactic wars. Now all men are property of the United Galactic Federation and are used only for reproduction purposes. In special cryogenic capsules, male individuals are shipped to different parts of the universe for the settlement of new planets. Our hero Chuck is one of those guys. After awaking from hyper sleep he decided that time of sexual revolution has come! Meet and Fuck several hot virgin babes, slut whores, and lovely little clits.

meet n fuck star mission parts supplier

The year is 3050. The male population has decreased dramatically as a result of long, bloody, intergalactic wars. Now all men are property of the United Galactic Federation and are used only for reproduction purposes. In special cryogenic capsules, male individuals are shipped to different parts of the universe for the settlement of new planets. Our hero Chuck is one of those guys. After awaking from hypersleep he decided that time of sexual revolution has came!

meet n fuck star mission parts supplier

SuedHaddock, It"s an issue with flash player and the game doesn"t run properly anymore; you can play it on newgrounds and install their newgrounds flash player

SuedHaddock, Ok ignore everything before hand I figured it out. You can right click the game window on this site and go to Ruffle, install the latest build under downloads and also download the .swf of Star Mission. Then find the .swf download and right click>open with>browse more apps and open it with Ruffle. Played through and I can get past the assistant now. You"re welcome :)

3. go back to captain"s bridge. tell prisc you fixed the engine. then ask her to bring you the rooms. i had some trouble here so here"s how. go on both the arms. then the lower shin. then stomach. all the way till you get to pull her nipples and play with her pussy then pump it!!

meet n fuck star mission parts supplier

We recommend to install X-Opera or FlashBrowser - the fast Flash-capable Chromium-based browsers. With these browsers you can play any flash game or animation without a problem.

The year is 3050. The male population has decreased dramatically as a result of long, bloody, intergalactic wars. Now all men are property of the United Galactic Federation and are used only for reproduction purposes. In special cryogenic capsules, male individuals are shipped to different parts of the universe for the settlement of new planets. Our hero Chuck is one of those guys. After awaking from hypersleep he decided that time of sexual revolution has came!

Why on earth would anyone need a walkthrough ? Seriously ? It is Impossible to fail: even if you are so fucking retarded that you would keep clicking the wrong answers, it makes you keep clicking until you hit the right answer, in fact even if you sat jerking during the meteorite storm you still get to the sex with the gunner. Jeez.

to dining area, get sandwich. Go to captain"s bridge, talk to everyone. Go to sick bay, say headache, get pills. Go to engine room and fix plasma (flip and drag items from top to bottom). Go to captains barge, talk to assistant. (Girl"s right arm, right thigh, left arm, left thigh, stomach, below breasts, pull tits, clit, vagina) Go to turret (play minigame, no need to win). Go to captains barge talk to captain. Go to captains barge, talk to navigator and give pills (Almost same above). Go to cargo bay, and give game and force yourself on her. Click behind and swipe card. I didnt get to do t....

o to dining area, get sandwich. Go to captain"s bridge, talk to everyone. Go to sick bay, say headache, get pills. Go to engine room and fix plasma (flip and drag items from top to bottom). Go to captains barge, talk to assistant. (Girl"s right arm, right thigh, left arm, left thigh, stomach, below breasts, pull tits, clit, vagina) Go to turret (play minigame, no need to win). Go to captains barge talk to captain. Go to captains barge, talk to navigator and give pills (Almost same above). Go to cargo bay, and give game and force yourself on her. Click behind and swipe card. I didnt get to do t...

eing that the crib is the center point of the nursery, parents must determine the best size crib for the room, or more importantly, how big a crib the room can accommodate. Always bear in mind that the bedroom is an expression of your child"s personality and interest. Cotton will be the most well-liked option, mainly simply because it is breathable and soft; but in the event you handle to seek out a materials that is a lot softer than cotton, then by all means, purchase it. Plus, cotton is a extremely durable and your little guy will not wear them out. Are you looking for a great selection of ...

if you cant figure out the engine part then u stupid as hell. and btw we need more of these kinds of m"n"fs YOU HEAR ME GAMES OF DESIRE!?!? MAKE MORE LIKE THESE NOT THOSE SHIT DEMOS!

i"m stuck on the navigator. i took off her top, rubbed each tit then both, then rubbed her clit outside the panties but nothing else moves up the meter. heeeeeeelp.

the game is fucking awsome like hell. o yeh shut the fuck up 14 an under ages shit u kids r fuking annoying no hot chick will fuk u kids . wtf u kids doing on 17 up adult site anyway horny gremlin fags

the game is fucking awsome like hell. o yeh shut the fuck up 14 an under ages shit u kids r fuking annoying no hot chick will fuk u kids . wtf u kids doing on 17 up adult site anyway horny gremlin fags

someone hit me up,this made me so damn horny. my hot pussy is dripping wet, I came so much. Mmm Id like to suck on some hard cock before getting pounced and pounded from every hole!

Making the plasma battery is easy: The Bunny eared thing goes on top, glass cylinder under it, small metal cylinder goes inside the glass cylinder and then the rod goes inside the metal cylinder. For the cook, you don"t actually get a blender, you use the vibrator. To get the alcohol for Kora, just fuck the cook.

This is such an awesome game. Love the Meet "N" Fuck games. Quick question though but does anyone recognize the song in the sex scenes? I know I know the song, but I just can"t think of it.

plasma pump: top make the two "supports" face up same with the glass cylinder, now make the metal cylinder have the hallow end face down, now make the end of the rod with the bulge face up and put it into the hallow end of the metal cylinder

But, still, it was pretty good. I didn"t like the audio, and some of the girls seemed to be staring off at the wall or something, but it was stiff one of the best.

If you honestly do let your underaged son (assuming he"s underaged as he seemingly needs your permission to play), then avatars featuring dicks and the likes are the least of your problems in more ways than one.

HEY!!! TO ALL MOTHERFUCKERS WHO KEEP POSTING THEIR PICTURES OF DICKS, PLEASE MOTHERFUCKING STOP!!! I LET MY SON PLAY MEET N FUCK SO MOTHERFUCKING SHIT, PLEASE STOP POSTING PICTURES OF DICKS AND GIRLS BOUNCING UP AND DOWN!!!

ONLY PERVERTED, PEDO, RAPIST "MEN" POST PICTURES OF DICKS. NO MATTER WHAT, IF YOU SEE A FREAKING PENIS, IT"S NO DIFFERENT FROM SPAM!!! GET THIS SHIT OFF THE WEBSITE BEFORE I FREAKING PUKE!!!!!!!!!!

Also, van. SUCK MY DICK. If you know how to do it, TELL ME! Prove just how easy it is; otherwise SHUT THE HELL UP DUMBASS -_-" If you can"t prove it"s easy, like you SAY it is, then KEEP YOUR DIRTY LITTLE HOLE SHUT--and NO I don"t mean your fucking vagina

Think of the plasma engine as the cylinder in a car. The mickey-mouse hat plugs in to the two holes at the top, the clear cylinder mounts to the two green mounting brackets. The purple cylinder goes inside the clear cylinder flat side up, and the notched end of the piston rod attaches to the base of the purple cylinder.

Any walkthroughs? I can"t seem to get anywhere no matter what I do. Can"t find the alcohol, so I can"t get with the nurse; Can"t use turret to get rid of asteroids to fuck the captain or assistant--or the navigator for that matter... All three of them are SMOKIN SEXEH

The trick to the plasma pump is to place the rod, forked side up, carefully at the base of the piston. You may have to try it several times to get it lined up just right. Now does anyone know where I can DOWNLOAD these games and have them on my hard drive? My ssytem is a bit slow and it takes a long time to upload them.

Seems like the better the game is the more FAGS are on here posting cock pics that probably arent even theirs. STOP posting pics of dicks ya stupid faggots! Do you really think that you are actually gonna hook up with a girl on here?? Get real!

the plasma pump was easy, it goes the helmet up top, long tube in gap, small in long and then the rod goes screw driver end up top in bottom of small cylinder.

put the metal cylinder in the empty clear cylinder about half way up, then put the rod with the tweezer shaped side up into the hole on the bottom of the metal cylinder

lol the puzzle was a BREEZE, any videogame kid can solve it without help ^^ the ONLY chalenge in this game is to get to the ending, past all those waiting gauges, without cuming ^^ (the turret girl was my fave, really worth the effort of beating the shoot-n-up game with a broken mouse) 10 / 10!

you guys stuck on the plasma pump roucd top part horn thingies up, glass thingy side pegs on top the thing with the hole in the middle of the tube open down the rod with the big part just in the tube thingy......bad explanation should be fine......easy btw

Quite funny but if I can give some advices to gameofdesire team : please, make the girls more aged, they always look as teenies in your game, no pubies, damned !

find the moaning was from a cheap porno movie. Try getting them from an HD porn site like ztod or something else. The audio was killing me. Also the moaning shouldn"t be too exaggerated and repetitive. But nice one guys. This is the best one. Nice animation, cool story, repeatable too. You one of my fav CG hentai galleries into a full game. Also try adding the squishy squish sounds but don"t make them loud and obnoxious like "Famous Toon Facials" crap. This is the best one from all the meet n fuck games. Seriously it is. Greatly improved animation and audio. Now just improve the audio a bit m...

Metal cylinder goes on the inside middle of glass cylinder,and metal rod goes on the inside of metal cylinder,tip only,resting on inside of metal cylinder.

yo for those with the plasma problems. the little round metal piece make sure the little dent is facin down and it goes in the glass in da middle then rod goes ito it ok?

some one make a walkthrough. i fucked the captin"s assistant but then i go to her again and the plasma engine is broken again and i have to get the sand wich and all that shit all over again. wtf. where do i go

where can i find a vibrator for the cook of this game? i"m also stuck with the pump puzzle in the engineer..i gave that girl in engine room & i was right in the pump puzzle...so can someone please tell me specifically simple and clear explanation of the pump puzzle. also where can i get all the items of this game? i"m lost in dis game.. can someone tell me where i could get all the items of dis game? oh & finally an actual game not like those demos stuff..

Great ending. And for those who need help. the round part goes inside the glass with the hole on the top. then the rod goes in the bottom with the head up

For plasma pump you put the pump piece with the hole pointing down then point the bigger end of the rod in that my favorite part thats problably pretty funny is the fact the cook will use a vibrator for a potato masher

it goes inside the glass holy shit thank you that is such astonishing advice. No shit it goes inside the glass cylinder, where, it doesn"t work regardless of angle

The only thing I dont like about the MNF games is that they assume that all women shave their pussy and like it in the ass. In real life women like that are few and far between.

love the game but he should stick to his story better i mean if they needed more kids then he could have made a "fuck anything that moves" kinda game and not like this when the dude mostly shotes anal or fascicle. but still great game ;)

meet n fuck star mission parts supplier

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meet n fuck star mission parts supplier

The missions follow a very similar structure to Further Adventures in Finance and Felony"s Special Cargo Buy Missions and Import/Export"s Vehicle Cargo Source Missions, wherein a scenario involving stealing supplies will be picked at random, varying from hijacking military convoys to stealing supplies from gang members. Each job has a 30 minute time limit that starts as soon as the player spawns outside their bunker.

A UFO is found crashed near Fort Zancudo. This mission simply requires the player to pick up the supply (an alien egg), and take it back to the lab. After reaching a certain distance to the crash site, any vehicle the player is driving will be force shut down, and they must proceed on foot. At the scene, some military vehicles and SUVs as well as corpses with wounds in the rectum are scattered around the wreck. After the alien egg has been picked up, several aliens will be spawned, using the same scenario seen in Story Mode mission Grass Roots - Michael. They pose no threat to the player and disappear shortly after. On returning, the player"s vehicle will be usable, and stormy weather will dissipate before the player arrives at their Bunker.

Unlike other missions, though the Alien Egg mission seems to have no time limit on screen, it will still fail if the player spends too much time in it.

This resupply mission needs the player to steal supplies from the Altruists. Upon arrival, the supplies are guarded by a bunch of cultists equipped with Pistols, Flare Guns (which cannot damage occupants in a vehicle) and Pump Shotguns. Some of them might attempt to attack the player with melee weapons like Battle Axes. Even though they have low firepower and can be taken out with ease, it should be noted that doing this mission at night might cause visibility issues since all Rat-Loaders at the scene have their high beams turned on. So one can consider shooting them out first or eliminating the enemies from afar, or rather, simply rush to the supplies and quickly leave the area.

With the supplies retrieved, up to four waves of cult members driving in Rat-Loaders or Rat Bikes will spawn and chase the player in an attempt to take back the loot.

“Your supplies are at the recycling plant in La Puerta. It"s some kind of cartel operation, we can"t get eyes in there, but if you can get access there"s more than enough there for your lab.”

“You know it"s one thing for the cartel [Spoken:for a cartel] to build an army over the border, it"s another thing to raise one in our backyard. These guys have been stockpiling arms in an old mine.

Madrazo Cartel members are holed up in one of three interior locations. Players need to infiltrate the location to retrieve the supplies and return to the bunker. Upon entry, the player will be provided with a Flare Gun, Pump Shotgun, and a Flashlight for said weapon if they do not have one already, though players should feel free to use anything else they have. Agent 14 states that the visibility is very low and thus, players need the flashlight enabled to help fighting through the enemies.

Rogers Salvage and Scrap, La Puerta. Note that once the supplies are obtained, Agent 14 would text the player stating that the nearest exit is locked and they must go all the way back to entrance.

Agent 14 informs the player that the supplies are being kept by the Los Santos Triads somewhere at the gang"s hideout and that they have to find the supplies" exact whereabouts while (if necessary) taking out enemy agents on the way.

After the player has arrived, a yellow question mark will appear on the mission area"s map and all enemies on site will be highlighted with detection cones. Agent 14 will send a text message suggesting them find the supplies without triggering the alarm. In the meantime, the player will be automatically provided with a suppressed Combat Pistol for use. (Can be kept after mission) If the player manages to collect the supplies and escape undetected, there should be no reinforcements en route.

However, the player can ignore the advice given and complete the mission the aggressive way, although this will immediately alert all the enemies and spawning two Froggers as backup. When returning to the Bunker, four waves of Triads members in Dubsta2s or Buzzard Attack Choppers will try to intercept the player. On the Yacht there"s an unoccupied Frogger that the player can use to escape.

One should be aware that there could be multiple supply crates in the area if doing this mission with other players in their Organizations/Biker Gangs. If they still haven"t found the supplies after 10 minutes of mission time, Agent 14 will pinpoint the location(s) for them.

Note that, during certain scenarios, it would be impossible to use a stealth approach as there are enemies talking to each other, therefore they cannot be killed at once by a single player. Provided the player has obtained an aircraft, the pursuing enemies are virtually ignored.

Foreign Yacht, off the coast of Paleto Bay. The supplies would be in the top floor, right in the bar and some may appear in the engine room. The Organization/MC would be provided with 2 Dinghies (Heist variant) and would respawn on a Seashark if they are killed.

When the mission begins, a black Technical Aqua will spawn outside the bunker for use in the mission - it can be noted that the Technical Aqua is only really useful if the player has at least one more player active in their organization to help out in the mission or if the supplies end up landing in water. Otherwise, an air vehicle, preferably armed, is much more useful for players on their own. Four Froggers will spawn in mid-air, slowly flying across the state. The objective is to destroy the helicopters to retrieve the supplies - the supplies are found in one of these helicopters. The helicopters will have gunners in the side bay. When the right one is destroyed, the supplies will begin to fall to the ground on a parachute. The player simply needs to collect the package and take it back to the bunker. Do note that if there are multiple players in the player"s organization/motorcycle club, there would be multiple packages, thus player/s may need to shoot down more than one to obtain all the supplies.

This resupply mission involves a convoy transporting the supplies. The convoy will usually be located around Great Chaparral, Zancudo River and Elysian Island. The convoy consists of 3 matte black Insurgent Pick-Ups in formation, defending either a matte black Insurgent or matte black APC (after completing Offshore Assets). The vehicle being defended contains the supplies. Above, a Valkyrie with Merryweather units on the side will be following the convoy closely behind.

When the mission is initiated, a marker indicating the initial area will be highlighted on the map, and, on arrival, a small circle on the radar will illustrate the area at which the convoy should be stopped. The area circled will contain crates and concrete pallets intended for protecting the player. A Dozer will be parked in the area in one of the locations, which can be used to form a barricade.

On the way back to the bunker, pairs of matte black Contenders will pursue the player and open fire, along with what"s remaining of the convoy. The supplies vehicle can take damage without failing the mission, but must not be destroyed. The tailing enemies will eventually give up chasing when the player arrives near the bunker.

However, as of the Doomsday Heist update, gunners on the Valkyrie and APC are given the ability to man their respective turrets. They can and will open fire at the player, especially the Valkyrie"s gunner, being able to spawn-kill the player with dead-eyed accuracy. And therefore, a new approach is advised.

The player needs to get themself an heavily armored vehicle, such as the Insurgent, Insurgent Pick-Up Custom and Nightshark, to be in position before triggering the convoy. Once ready, concentrate firing at the Valkyrie until it is destroyed, the APC should be in sight after this. With the major threat eradicated, occupants in the APC can be eliminated with ease, though it is still advised to take out the gunner first. Additionally, tanks can create a great distraction, assuming another player is on scene to help.

The player can also find the Valkyrie first before reaching the ambush point, and take it down with a Homing Launcher, Rocket Launcher or any vehicles equipped the homing missiles, which can decrease the difficulty of the mission. With the Valkyrie destroyed, the player can chase what remains of the convoy.

Another strategy is using the MOC to block the convoy path and taking advantage of the MOC cabin high explosion resistence, allow the player to kill the enemies and the Valkyrie without too much trouble. Sometimes the Valkyrie will stay above the cabin, allowing the player to leave the cabin and destroy it with an explosive as the Valkyrie"s cannon is out of range and can"t shoot at the player.

For the Great Chaparral and Zancudo River locations, it"s possible to ambush the convoy by placing sticky bombs on the road and then detonating them as the convoy passes. Once one of the vehicles is damaged, the rest of the convoy stops, and then they can be taken out. It"s recommended to find cover quickly after doing this, as the enemies can cause a lot of damage if the player is exposed.

If the mission takes place on Elysian Island, one can also hide underneath the bridge before the ambush point, take out all ground troops and obtain supplies, while ignoring the Valkyrie on the way back.

The APC would add more to the supplies bar compared to the Insurgent. It"s most likely that Insurgent is simply loading the supplies (as it"s clearly visible in-game) and the APC itself is broken down into supplies.

This resupply mission involves stealing a Railgun from a heavily protected area under the control of Merryweather Security, which will be stripped down for parts.

When the mission is initiated, a marker indicating the location of the product will be located on the GPS. The Railgun is found inside one of two protected buildings, being either the Humane Labs and Research or the "Merryweather HQ" Naval Port. At Humane Labs, the player has to complete a BruteForce hack to gain access to the building. At the Los Santos Naval Port, the player performs a BruteForce hack to gain entrance into the offices where the Railgun is located, however, unlike at Humane Labs, the player would already be under fire from Merryweather units, so caution should be used while hacking so one doesn"t get caught off-guard. In that case, killing all enemies within reach would be a better choice.

Once inside the building, many Merryweather units will open fire on the player, while up to 4 members will protect the railgun inside the room it is located in. When the player picks up the gun, they cannot change weapons, or drop the weapon, and must use it to kill any units on the way out. The Railgun will have infinite ammo and using it will not jeopardize the supplies" stock. This mission is unique in that the player"s death during delivery will result in failure of the mission, so being alert with the railgun but avoiding close-range shots is recommended.

Also, after taking the railgun, the player"s health and armor would refill back to full, which should assist breaking out of the facility. There can be multiple Railguns if there are more than one person in the organization/MC. In that case, the mission would fail only if all supplies are destroyed.

Note that the player can use other weapons while inside a vehicle, as the Railgun is a heavy weapon (thus unusable in vehicles). Though they still cannot switch to other drive-by weapons and can only use the one they equip by default when entering a vehicle.

Upon exiting the facility, multiple armed Merryweather units will arrive in pairs of Merryweather Mesas as well as Buzzard Attack Choppers and Insurgent Pick-Ups. If the player is at the Los Santos Naval Port, then Agent 14 would also mark the locations of several nearby armed Buzzards that the player(s) can use to escape.

“Use that thing to blast your way outta there - it"s got stopping power but the reload is long so take the time to place your shots. There"s a couple of Buzzards near the helipad over there that might make for a quicker exit.”

In the Humane Labs scenario, Agent 14 would suggest the players to use the Tippers with one riding shotgun on the bed of the truck (Multiplayer only). Alternatively, the player can steal the Insurgent Pick-Ups and use them for a smooth getaway. These trucks can be destroyed within a single Railgun shot unless the enemies leave the vehicle.

Multiple Barracks transport trucks and Cargobobs are dashed around the area, and the Rhino Tank needed is found guarded by military personnel. Entering the area instantly gives the player a 4-star wanted level. The military will begin to open fire on the player and any playing associates, as well as responding police.

The player can choose to play it "safe" and shoot all the military units while taking cover from a safe vantage point, or alternatively run into the battlefield and steal the tank, taking out targets on the way if necessary. The Rhino can be driven back to the bunker, however if distance is a problem, there are Cargobob heavy-lift helicopters located at the scene, which can lift the Rhino back to the bunker.

These Cargobobs have very high damage resistance during the mission and have an extended hook so the tank can be attached much easier. It can be kept post-mission, though it would not retain the extra resistance. Also, if the player is using the Cargobob to take the tank back, they would be notified by the game to keep the helicopter steady so the player in the tank can shoot down the helicopters. This appears even if there"s nobody in the tank.

When taking the Rhino Tank, military Crusaders will spawn on-ground (Fort Zancudo only), while Savage gunship helicopters will spawn in air. The aerial enemies would not use on-board weaponry, although soldiers would shoot it with Carbine Rifles, and can be ignored since the provided Cargobob"s windows are impregnable. Upon arriving a certain distance (usually 0.3 miles) away from the bunker, Agent 14 informs the player by text that the pursuit is called off. The active wanted level is removed, only the Savages persist. Once the distance to the bunker is only a few hundred feet, the Savages retreat.

This resupply mission will require the player to take out a rival organization and all their product before the location of the supplies are revealed.

Upon exiting the bunker, Agent 14 makes the player aware that the location of the supplies will be revealed once the competition are taken out. A location of the rival competition will be displayed, and on arrival, a large amount of organization members and all their supplies will be displayed as red targets on the map. At the bottom right of the HUD, a bar indicating what"s left of the rival operation is shown when the player arrives. The player should destroy all the crates and vehicles - at least one Insurgent Pick-Up (live with a crew member on the gunner seat) and a Mule loaded with crates will be onsite, as well as a stationary Buzzard inside the compound. The remaining targets will be explosive crates that explode after a few rounds of a gun as well as defending enemies. Numerous Buzzard Attack Choppers will also spawn in pairs and attempt to defend their product. None of their vehicles can be used by the player and the defending Buzzards would also count as part of the rival operation.

After the rival operation has been destroyed, Agent 14 will reveal the supplies" location. The location is usually nearby. At the location, a white Pharte Gas Burrito containing the supplies will be found.

En route to the bunker, pursuers will attack in Kurumas (4 waves total, 4 enemies in 2 cars for each wave), who would be very troublesome, block the player"s way, and continuous shoot the player to death through Micro SMGs with high accuracy, so it is advised to use a Cargobob to airlift the van back to the bunker, and by the fact that there would be no aerial resistance from this point on.

The Kurumas that enemies driving are unique in their damage resistance property - They are considerably weak before the occupants exit and provided the engine takes a dozen shots from a drive-by weapon, they will explode. If the occupants exit, then the car"s resistance goes back to a typical road-worthy vehicle until they go back in.

This resupply mission involves the Technical Custom pickup truck. The pickup truck is located on a site with The Lost MC or The Professionals members guarding it, along with one on the gun placement itself, and the player is required to steal the vehicle. This Technical Custom is fitted with bodywork modifications (heavy chassis armor) and the vehicle weapon upgrade (7.62mm minigun), along with custom armor and wheels. Taking damage would not jeopardize the quality, though it must not be destroyed. The Cargobob is unable to lift it back to the bunker.

On the way back to the bunker, four waves of enemies will chase the player. They give chase in black Fugitives or Buzzard Attack Choppers if The Professionals are involved, or with Daemons and Froggers if the enemies are The Lost MC.

“Okay, there"s an outlaw motorcycle gang moving arms around the state. Far as we"re concerned they"re fair game. Take our buggy, take them out, and salvage the hardware.”

“An outlaw motorcycle operation"s been moving arms around the state. Can"t tell you who they"re selling to, so as far as we"re concerned their supplies are yours. You can use our buggies to take out their vehicles and pick up what"s left.”

“When I hear arms are moving around the state at the behest of hostile governments, it just... it upsets me, ok? You"re going to get in a buggy, bring down these shipments, and collect cargo.

Some supplies may be in the back of trucks. This scenario is similar to the helicopter package scenario, although this mission takes place on the ground. Five trucks are located around the state and only one has the supplies on board.

The player is given a Dune Buggy or Dune FAV to help, although it is recommended to use an armed vehicle, preferably an air vehicle like the Hydra and even a modified Oppressor Mk II, to quickly get from truck-to-truck and destroy them. When the right truck is destroyed, the supplies will be dropped and the player can collect them. Usually, a Dune Buggy would be provided if there"s only a single person in the Organization/MC, and Dune FAV would appear if there are more than one.

On the way back, pairs of Buzzard Attack Choppers and Dubsta2s will spawn, attempting to take back their supplies. The chasers would be Los Santos Triads.

A rusty Youga Classic is found parked at a specific location. This mission simply requires the player to pick the van up and take it back to the bunker - the player can choose to drive the van back, or use a Cargobob to fly it back. After collecting the Youga Classic, a one-star wanted level or four waves of enemies (cartel members in Huntley S"s or The Lost MC members on Daemons) could be triggered, or sometimes, nothing will happen and the player can deliver the vehicle without trouble.

A Police Riot containing the supplies would be marked on the map for the CEO/MC President, whist the other members would know the location of the white Ruiner 2000 with limo window tint. The Police Riot would be guarded by 2-4 LSPD officers with a Police Maverick (Sometimes air ambulance variant can spawn). If a direct attack approach was executed or the police are provoked, a 4-star wanted level would be obtained.

The other members need to obtain a 4-star wanted level and keep it on until the CEO/MC President delivers the supplies. The mission is not limited to the Ruiner 2000 provided any the player/s can use whatever vehicle they want, though the Ruiner 2000 provided has better damage resistance and infinite rockets, allowing for more havoc to be caused quickly. The wanted level cannot be removed by Lester/Bribe Authorities or getting Wasted, just like in Hostile Takeover.

If the members cause havoc and they kept it going for a while, the CEO/MC President can witness the police officers boarding the Police Maverick and flying away. Once they have gone far enough, they can steal the vehicle and deliver it without further resistance. However if they provoke the LSPD, or meet their 4-star wanted level teammates, they would also get a 4-star wanted level that cannot be removed. If that happens, it would be cut down to one-star when they are near the bunker and Agent 14 would text the player to lose the heat. At this point, the wanted level can be removed normally. Dying would not cause the supplies to be confiscated by the LSPD, although the player needs to dash back to the van to deliver the supplies after respawning.

Depending on the number of players, a certain amount of Ballistic Equipment armor is located inside crates in either Fort Zancudo or in the Los Santos International Airport. Guarded by military personnel no matter the location, the players must clear the way to the equipment crate(s) and grab it. The player(s) will be armed with an unlimited ammunition minigun together with the armor, which is the supply. If a player with the mission"s Ballistic Equipment dies, the supply will be lost, much like the Railguns resupply. They will barely be able to move with it, while being able to take an insane amount of hits before death. Players without the supply must acquire Flatbeds nearby for the equipment to be carried back to the Bunker. The supply carrier will be followed by the Military, Savage Helicopters, and consequent from the mayhem caused, the Police.

The one thing we don"t have access to is their R&D data. They"re running it out of the country on an unregistered flight due to leave American airspace sometime in the next twenty-four hours. We need to you[sic](Spoken:"you to") break into one of their sites, track that aircraft, and hack that data. You do that, we give you a generous share of their confiscated stock.

“Listen, I"m all in favor of free market competition in arms manufacturing, but, then, I"m also in favor of the extra-judicial seizure of assets, so... you know... let"s, uh... let"s do a little of both.

The agency is making a move against one of your competitors. We"ve already confiscated a large portion of their arms stock. What we don"t have is a copy of their R&D data.

They"re running their emergency servers out of state on an unregistered aircraft due to leave sometime in the next 24 hours. We need you to raid their base, track that aircraft, and do a mid-air hack of their data. Once you give us access, we"ll trade you their confiscated stock.

The player is sent to a base under the control of The Professionals to retrieve their flight plans. There will be around a dozen or so enemies outside, with one or two on the roof.

“This site will be guarded... feel free to go in hard. The computer system here should have their current flight plans. We need to be able to track this plane while it"s in our airspace.”

“So, this is one of their low-level sites. Their computer system should have a record of their flight plans. Job one is to track the plane"s movements through SA airspace. Then we"ll worry about getting you close enough to hack it.”

The player breaks into an underground garage, where there is cover available from the roughly half a dozen enemies inside that are immediately hostile. Once the enemies are cleared out, the player can safely use one of the two computer stations to start the data transfer, which will take 30 seconds to complete.

“Okay, we are in business, people. I have their plane in transit above Los Santos right now. I"m gonna need you to get as close as you can to it, then use the SecuroServ app on your phone to hack the onboard network. You"re gonna need an aircraft, obviously. I"ve sourced you some nearby.”

“Got it. I have the plane in the air above Los Santos as we speak. You"re going to need to chase it down... notice chase it down, not shoot it down, and when you"re near enough... use the SecuroServ app on your phone to hack the onboard network. You"ll need an aircraft, I"ve sourced one nearby if you need it.”

Upon exiting, the location of an Akula attack chopper is provided, and two Buzzards will spawn to attack. The Akula is only guarded by two regular Professionals and a pilot.

The game will give the instruction to use the app once the player is within the area of effect of the Bombushka, but the player can also open the app beforehand to save time. While the app works on the hack, it appears that neither the Buzzard escorts, nor the two other Buzzards that spawn to join them, will attack the player; however, at least the Bombushka"s nose turret is manned and will track and open fire if the player is within range.

Should the player have difficulty remaining in range of the Bombushka for long enough, it is possible for the plane to escape and thus fail the mission.

“Perfect. We"ve got what we need here. And now for what you need, a truckful of seized assets, ready to take back to your bunker and turn into whatever the hell you want.

On completing the hack, Agent 14 reveals the location of the player"s payment: supplies that were seized from The Professionals, loaded into the back of a Granger. When the player exits their chosen aircraft, however, two pairs of Buzzard waves will spawn one after the other to attack the player. The player can choose to ignore them, though it would mean being constantly harassed by gunfire on their journey back to the bunker.

“In the intelligence community, sometimes it"s about letting good things come to you. Like smuggled arms. If you happen to know exactly when and where a consignment is due to enter Los Santos; and if you happen to know they use a cargo plane to perform low-level drops just off the coast; and if you happen to know exactly where they keep the boat they use to pick up the goods... Like I say, sometimes you just need to be in the right place at the right time...”

Agent 14 sends the player to a location where some smugglers have a Longfin, used to transport supplies dropped from cargo planes above the ocean or the Alamo Sea.

“You get the boat? Sending you the drop zone coordinates now. Now, just take it easy, pick up the crates, don"t act suspicious. Or... no more suspicious than the actual smugglers would. Once you"ve got them ashore, I"ve arranged a truck for you to take them back to the bunker.”

“Once you have all the supplies, I"ve arranged for a delivery van to be left nearby. Nice and discreet. Should be a simple drive back to your bunker.”

meet n fuck star mission parts supplier

I don’t know about you but unfair or deceptive practices when it comes to fair pay usually ends up in a class action lawsuit. Maybe Uber doesn’t want to be profitable so they will be judgement proof.

In addition to the ‘25%’ Uber takes, there is then an additional 25% (roughly) that must be paid out of your gained income to annual taxes, on top of what Uber takes initially. So easily over 50-75% of your income disappears at the end of the year, between Uber and the Federal Government.

Dallas is worst, when I started Uber 4yrs ago, I never cancel any trip, but of recent, my trip acceptance rating has dropped to 75% because of this unfair fare, some trips will have a pick up distance of 18 miles and a drop off distance of 4 miles, Uber will be offering $3.75 for such trip. I once picked a rider from Dallas to San Antonio, and I got $120, but the rider said he was charged $285 for that trip. Uber really need to be fair and honest with Drivers

I have screen shots they take about 66 percent no the fees aren’t that much . they got greddy after lockdown since the numbers have dropped =( . No they don’t like prop 22 the apps are preventing it from happening in other states . If they wanted to help drivers it would be in every state then . They don’t need the government to force them to do prop 22 they could have gave drivers this on there own terms . I can’t believe people buy what Uber and Lyft says. They also allow tip baiting with this economy they should kick off customers that repeatedly take tips back =( just like Instacart . On top of that they try to force you to call customers about missing items I don’t work at Starbucks not my job , and top of that they to waste your time like your customer service . I have to tell many locations hey I’m 1099 I don’t work for Uber I’m independent contractor, and don’t get paid hourly you have the tablet it your job to contact Uber or the customer not mine . It getting crazy Uber wants you to make sure nothing missing are you kidding me . It illegal to touch food in ca with out food handlers card again the location responsibility. Locations blame drivers when there employees mess up saying we steal shit nope we don’t . Give me the bag I ask is everything inside the location doesn’t dbl check on them not us . It crazy how they lower what we get , and then fire a shit ton of people . And then say hey we’re raising fees because of app services nope . They outsourced the customer service, driver service , restaurant service, technical support , app glitch dept . It all out of country but the United States and judges still allow them to do this it disgusting. Yes they provided Jobs but get away with ripping off drivers and customer , and restaurants . I notice when they put a gap on what percentages they can charge restaurants . They started taking that percentage from customers and drivers . Again disgusting how United States says we’re not like 3rd world countries, yes we are your corruption to allow corporate companies to do this to Us citizens is ridiculous. And no one should be allowed to sign any agreement