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Similar to many of Destiny 2"s Exotics, the Rat King requires you to complete a special quest, involving several steps - some of which hidden behind some pretty obscure riddles.

It"s worth it though, as the Rat King has some pretty awesome perks: an increase in damage, which stacks up to six times, depending on the number of other allies that have the weapon equipped nearby; and a second or two of invisibility, granted every time you reload immediately after getting a kill with the weapon.

Complete the quest Enemy of my Enemy - it"s a blue quest marker you"ll find in the world and on your map, which ends in you being given the option to kill or save an enemy captain. Either way, when you complete it, you"ll get the Rat King"s Crew item. The item takes up a Kinetic Weapon slot, but can"t be used as one.

On the Rat King"s Crew you"ll find a strange riddle. This is, in fact, the first of four riddles, and you"ll need to solve them, and then complete their respective tasks, one at a time to get the weapon itself. Read on for detailed solutions to these in the section below!

The main sticking point comes from figuring out what the four Rat King riddle solutions are, and then there"s the matter of actually completing the final one, which is most definitely not easy. Here"s a handy video from YouTuber KackisHD, with our full written description of how to do it, in detail, below!

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The most important task for any Destiny player is raising their Power level, which is the combined level of equipped weapons and armour. There’s a sense of unspoken competition to get the rarest and finest-looking gear, with many devoting all of their time to looking the best.

The original Destiny included exotic weapons and armour that could only be obtained by fulfilling certain objectives, known to be difficult and almost impossible to complete.Destiny 2is no different and many players have already unearthed the first one – a sidearm weapon known as Rat King. Obtaining the coveted gun isn’t easy but if you’re interested in picking it up and becoming the envy of your friends, here’s how to do it.

Once you’ve beaten all of the story missions and reached the maximum level of 20, the "Enemy of the Enemy" side quest will appear on the planet Titan. Upon completion, you’ll be rewarded with the "Rat King’s Crew" item which takes up a space in your Kinetic weapon slot, although it isn’t a useable weapon just yet.

Once you view the Rat King’s Crew item in your inventory, a set of four riddles will appear, which you’ll need to solve whilst paired up with at least one other player in a Fireteam. Once all four riddles have been solved, Rat King’s Crew will morph into the coveted exotic sidearm weapon.

Riddle 1: “The Rat King’s Crew / Runs to and fro / Good girls and boys / Know where to go / Pick up your toys and darn your socks / on errands of woe, on errands we walk”

In order to solve the first of the four mind-boggling Rat King riddles, simply complete three patrols with your Fireteam. If you haven’t unlocked the ability to do them yet, travel to the European Dead Zone and complete the mission "Patrol" to gain access. Once unlocked, you can pick up patrols from flashing green beacons scattered throughout the many planets.

Riddle 2: “The Rat Kind’s Crew / Goes Arm in arm / To fight as one / To do no harm / So have your fun and run outside / Rally the flag and we’ll never die”

Riddle 3: “The Rat King’s Crew / Goes four and four / With good good fights / They learn to score /Then three as one they stand upright / Return from past the wall and wanting more”

Riddle 4: “The Rat King’s Crew / Stands three as one / They see Night’s fall / And fear it none / But watch the clock as you scale the wall / Lest five remain hope comes for none”

Riddle number four cranks up the difficulty notch and is by far the most frustrating part to solve. This time, you and your Fireteam need to successfully beat the weekly Nightfall strike with at least five minutes left on the clock. If you’ve yet to unlock Nightfalls, complete two normal strikes in the strike playlist and then level up your Power level to 240. Beating the weekly Nightfall strike is a challenge in itself so having to complete it with at least five minutes remaining is no easy task but we believe in you, Guardian.

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The Rat King, which is, if you check the lore, named after a Pied Piper-like figure who was said to have died many deaths and returned anew each time, is a pretty wonderful weapon. It"s a Kinectic Sidearm, and one of the most visually impressive weapons in the game, with a trio of rats carved into the side of it. As part of our complete Destiny 2 guide, we"ve got a comprehensive look at how to unlock this cool, unique weapon.

A Rat King, colloquially, is a pack of rats that have become tied together, their tails looping around in knots; like its namesake, you"ll need to work together both to obtain and to get the most out of this weapon. It can be upgraded with the "Rat Pack" ability, which increases its power whenever another Guardian is also using it (which stacks up to six times), and is reliant on teamwork to unlock.

There"s no other weapon ability in the game quite like it (although it"s worth noting that the power only kicks in when you and another Rat King user are near each other - you can tell because the weapon starts glowing when its power has been increased by another weapon holder). It"s going to be a very useful weapon to have for a six person Raid.

To access the post-game quest that you need to go on to find the Rat King, you first need to finish the campaign and hit your maximum level. Have a look at our tips for levelling up fast if you need any help dinging 20 as fast as you can.

Complete these missions in order - it shouldn"t take longer than two hours - and you should get the Rat King"s Crew drop at the end of the final mission.

"The Rat King"s Crew / Runs to and fro / Good girls and boys / Know where to go / Pick up your toys and darn your socks / on errands of woe, on errands we walk" - Old Children"s Rhyme

Try not to focus too much on the broken rhyme scheme, but instead look at the clues here: there"s a three-step process to "complete" this quest, and you are encouraged to "solve this riddle with other rats".

As it turns out, this is very simple. Get into a Fireteam with at least one other player (you can do this with as many friends as you want, as long as there"s at least two of you) and complete three patrol missions with the Rat King"s Crew in your inventory. It doesn"t matter which ones you do, or where you do them. Once you complete three, you"ll move to the next part of the riddle.

“The Rat Kind’s Crew / Goes Arm in arm / To fight as one / To do no harm / So have your fun and run outside / Rally the flag and we’ll never die” – Old Children’s Rhyme

“The Rat King’s Crew / Goes four and four / With good good fights / They learn to score /Then three as one they stand upright / Return from past the wall and wanting more” – Old Children’s Rhyme

“The Rat King’s Crew / Stands three as one / They see Night’s fall / And fear it none / But watch the clock as you scale the wall / Lest five remain hope comes for none” – Old Children’s Rhyme

This step is a lot trickier. You need to complete the Nightfall Strike. Make sure you get your light up a bit before entering. You need at least 240, but realistically you probably want to go in with at least 260 light if you don"t want to struggle too hard, because to get the Rat"s King you need to do more than just complete the Nightfall.

"Let five remain" is referring to how many minutes need to be left on the clock when you finish. You need to finish the Nightfall Strike with a full five minutes left on the clock to complete this step. In Destiny 2 Strikes you start missions with eleven minutes and gain time for kills, so you can"t afford to dawdle if you want to get this gun.

The Nightfall, of course, changes every week - some weeks finishing with five minutes spare may be more difficult than others. Pay attention to whichever modifiers are active that week and strategise towards getting through the mission as quickly as possible. Also, make sure you have a fireteam of three people for this - it"s going to be a whole lot harder with two. Try to make sure that, between you, you have a good mix of elements covered in your abilities and repeat the Strike a few times to improve.

Do this and you"ll be granted the Exotic Rat King, and so will your fireteam if they completed all the other steps with you. Remember that the weapon"s real strength lies in the power increase it gets when multiple players carry them together, so don"t expect amazing results out of it without teamwork.

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Destiny 2’sRat King Exotic (yellow) weapon is one of the most interesting guns in the game. Getting your hands on the sidearm requires a fair bit of riddle solving and enemy slaying.

Before you start your quest to get the Rat King exotic sidearm in Destiny 2, you’ll need to handle some basic requirements. From there, you’ll unlock the starting quest for the Rat King and its subsequent quests.

Once you beat that mission, you’ll receive the Rat King’s Crew item, which appears in your kinetic weapon slot. When you hover over the item, you’ll see a small riddle and an objective that must be completed. Don’t be fooled. Even if you complete this riddle, there will still be three more to go.

Before you start working on your riddles, keep in mind that to complete them, you must either complete these riddles with a teammate who also has the Rat King’s Crew item or with a teammate who has the Rat King gun already. They must also have it equipped the entire time.

To unlock the Rat King in Destiny 2, you’ll need to solve some riddles. These riddles aren’t that hard to solve, but they require a few steps to complete them. Here are their solutions.

“The Rat King"s Crew / Runs to and fro / Good girls and boys / Know where to go / Pick up your toys and darn your socks / On errands of woe, on errands we walk.” — Old Children’s Rhyme

To solve this riddle, simply partner up with another player and complete three patrols. You can do any three you like, but the quickest way to handle this is on Titan, the same place you get the Rat King’s Crew item.

“The Rat King’s Crew / Goes arm in arm / To fight as one / To do no harm / So have your fun and run outside / Rally the flag and we’ll never die.” — Old Children’s Rhyme

“The Rat King’s Crew / Goes four and four / With good good fights / They learn to score / Then three as one they stand upright / Return from past the wall and wanting more.” — Old Children’s Rhyme

The third puzzle for the Rat King is just as straightforward as the others. Get together with a friend and dive into the Crucible. After completing two matches, this riddle will be complete.

“The Rat King’s Crew / Stands three as one / They see Night’s fall / And fear it none / But watch the clock as you scale the wall / Lest five remain hope comes for none.” — Old Children’s Rhyme

The Rat King’s final puzzle, unlike the others, is not easy. To solve this one, you must complete the Nightfall strike with five minutes left on the clock. Don’t get upset if this takes you several tries.

Like every other Destiny 2 Exotic (yellow) item, the Rat King has some unique aspects. Its most interesting is its main trait, Rat Pack, which allows the gun to become stronger when nearby allies also have it equipped. This can stack up to six times, so if you run a raid, like Destiny 2’s Leviathan and everyone is packing the Rat King, you’ll all get a boost when you’re near one another.

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I had to apologize to the four other people in my house this morning, because at midnight, I was straight-up yelling. After two hours of trying, we finally did it. We got Rat King.

These are mild post-game spoilers, sort of, but these are the basics: Rat King is an Exotic sidearm that gets more powerful the more people in your Fireteam are using it. To get it, you have to complete a series of quest steps that culminate in completing the week"s timed Nightfall Strike with five minutes or more remaining. It"s not particularly easy.

Those are the kinds of moments that are going to keep me coming back to Destiny 2. The story might be basic and uninteresting, and certain characters" "witty" dialogue might be a bit much at times, but I (and most people I know) don"t play Destiny for a spectacular narrative. I"m happy to have a more fleshed-out world and actual context this time around, since it"s just enough to prop up the things about Destiny 2 that work well.

This will be my last entry before the final review, since I"m now making the final preparations before heading into the belly of the beast tomorrow. Expect the full review later in the week, once I"ve made it through the Raid. (Also, wish me luck.)

We broke for dinner after two failed attempts only to realize we"d missed a key modifier that would have made the Strike a breeze. (I won"t spoil it here if you haven"t done it, but it involves a bit of reading and strong team communication as you go.) But the process of collectively understanding a strategy in a group, and the excited yelling that went with it, was the most fun I"ve had in Destiny 2 so far.

My first impression of Destiny 2 was that it was just more Destiny, and that"s technically true to a point. But in nearly every aspect of the game I"ve seen so far, something is different enough to dramatically change how accessible and engaging the "same" formula can be. There are certainly moments and missions that you have to just get through, like a couple Strikes with uninspired objectives, but they"re not so obtrusive that they leave a bitter taste going into the endgame stuff.

I"m signing off for the weekend as I dive completely into Destiny 2, but check back Monday for more updates. Clans just launched, so I"ll be checking that out along with more Strikes and some general Raid prep. We also have tons of guides and the latest news, including how to get certain Exotics, in our Destiny 2 hub, plus a new weekly Let"s Play, Destiny"s Children.

I finished the last story mission this morning. Overall, it"s a pretty standard save-the-world story with some cheesy moments, but it capitalizes on Destiny"s most interesting narrative trait: its lore. I won"t spoil anything, but I was satisfied and maybe even a bit emotional about the ending. A little worldbuilding goes a long way.

My review in progress is based on my experience at a Bungie event a few weeks ago, where I"d played Destiny 2 on a dummy account. My first day with the game at launch--with my own account and character--has mostly just been replaying the story missions and side activities I"ve already completed. It"s… actually kind of nice.

Part of that is due to using my own character and knowing that the loot and gear I get is mine to keep. But for the first time in my history with Destiny, I"m also properly invested in the story and characters. The dialogue can be a bit cheesy at times, but the characters are more three-dimensional and have more personality. There"s also plenty of lore peppered in thanks to quips from your Ghost and items you can scan in the environment. Because the story missions (and in many cases, the side Adventure missions) give the proper background to contextualize your actions, it feels like you"re doing something of substance, rather than running through missions as a means to an end.

The coolest thing that came of of co-op, though, was the discovery that dialogue does indeed change if you import a Destiny 1 character rather than making a new one. My friend had imported his character (we"re both Hunters), and certain conversations were slightly different between the two of us. Where my Ghost gave me a basic introduction to the Taken, for example, his reminded him of the time they beat Oryx and questioned why the Taken would have returned.

Though I"ve only replayed things I"ve already done, I"m still excited about Destiny 2. I can"t wait to find my next exotic weapon, but I"m also looking forward to completing more Adventure missions and learning more about the world. My next step is to finish the story, reach level 20, and run some Strikes, so check back soon for more impressions.

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I"m getting the impression that several of the tactics suggested here are based on exploiting the speed bug to construct things faster. I was able to finish this mission with the exploit (built guard towers next to the sewers), but as near as I can tell, there"s no way you could do that at normal speed; even if you have the peasants concentrate on one building at a time, guard towers are so slow to build that you"re unlikely to get even one up before the rats swarm in and kill the peasants. The best I could do at normal speed was two rangers" guilds, but six rangers weren"t enough to kill the rats quickly enough to prevent them from killing my workers and destroying buildings before they were ready.

Although I got through this mission, I feel a little unhappy about having to resort to what practically amounts to a cheat. Since I assume that the speed bug will be fixed in a patch sooner or later, this tactic probably won"t work in the long term, anyway. Is there another tactic that I just couldn"t think of, or do we just have to hope that this mission will be tweaked in a patch to give the player a little more time to prepare?

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Immediately inside WOW Industries is a large facility that can be entered at any time once the door is unlocked, though the dangerous sewage system within it can only be accessed during the following missions: The Poisoned Water, Sam"s romance mission, monsters can spawn, but the sewage system is overrun by monsters that must be taken down in combat in order to proceed.

Note: WOW Industries is currently the only location that Backerats are found, so players seeking to take photos of them are recommended to complete Camera before completing The Burnt Warehouse, or else they will have to start dating Sam to get The Lucky Charm mission.

In The Poisoned Water, the player is forced into the ruin with Sam once they interact with the leaking pipe. The ruin is overrun with Bandirats, Redrats, and Backerats, and retracting spike traps litter the floor in certain areas. Certain areas are gated off, and the player will need to activate switches to open the gates in order to progress.

There are two lifts that ascend and descend to access parts of the sewer as well as an open pipe section that connects the map, requiring minor platforming. Near the end of the ruin is a section with moving platforms over a pit of sewage that must be navigated.

After a fight with the Rat King in the final room, the pollution flow can be shut off at a valve. Before defeating the Rat King, if the player gets knocked out once, then they have the option to exit. The player can exit and re-enter unlimited times.

During The Poisoned Water, once the player re-enters, instead of turning left to where the Rat King is, the player can go to the right and open the three treasure chests again for unlimited Nitre, Data Discs, Power Stones, and Enhanced Iron Sword recipes.

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In Destiny 2, one of the primary ways that players can increase their Power level is to get exotic gear. Whether it’s weapons or armor, Exotic gear can push your Power beyond 265, which is difficult to do with legendary and rare engrams. Of course, exotic engrams aren’t easy to come by in Destiny 2, but there are a few exotic weapon quests that players can knock out to help themselves. One such quest will get you the Rat King exotic sidearm, which we’ll be covering today.

To get the Rat King exotic sidearm in Destiny 2, players must first complete the main story. You’ll also want to push your Power beyond 265 to even begin the quest steps, but we’d advise you to go even higher. There is little benefit to completing exotic weapon quests in Destiny 2 before you hit at least Power 280. Exotic weapons can drop at the highest Power levels, so use them once you exceed 265 and not before, otherwise the grind to the maximum Power of 305 will be a rough one.

Once the story is done and you’re happy with your Power level, head to Titan and look for a quest called Enemy of my Enemy. It’s a multi-mission quest, but it isn’t overly difficult to complete. Once you’re done, you will receive an item in your kinetic weapon slot called Rat King’s Crew, and it’s a little vague on what you need to do.

The Rat King’s Crew quest isn’t very direct in its requirements, but we managed to sort it out so that you don’t have to. To complete this portion of the quest you’ll need to complete three specific tasks as follows:

The final step in the Rat King’s Crew quest is to complete the weekly Nightfall, and you must finish it with five minutes remaining on the clock. Unfortunately, because the Nightfall changes every week, we can’t guide you through that. Veteran players with a good fireteam should be fine here, but newer or solo players will want to seek out a carry from more experienced Guardians. If you’re successful, the Rat King Exotic Hand Cannon will drop as soon as the final boss of the Nightfall dies.

We’re hard at work creating guides for everything you need to succeed as a Guardian. Be sure to visit our Destiny 2 complete strategy guide for information on everything Exotic related, including more weapon quests.

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The Rat King is one of the new infected introduced in the game The Last of Us Part II (TLoU 2). This guide will show you how to deal with this boss when encountered in the hospital.

You will first encounter the Rat King during the Ground Zero section of Chapter 7 (Seattle Day 2), after you get the Medical Supplies that you needed from the ambulance.

While the right method of fighting the Rat King is key, making sure to be well stocked with ammo, Pipe Bombs, and crafting items will make the fight much easier. You can still find crafting items and ammo during the fight, but it is much more difficult to be forced to run away and search for anything to throw at the Rat King because you ran out of ammo and pipbombs. If you go in fully prepared you should have plenty to finish the fight.

During the fight with the Rat King, there will be a Stalker Half will tear itself from the Bloater Half. It fights the same as a stalker except it has much more health and will throw acid bombs, similar to a Bloater.

The Stalker Half will attempt to flank you and sneak up on you during your fight with the Rat King. Keep you eyes open for the Stalker Half, and if possible, try to deal some damage to it as soon as he detaches from the rat king.

Try dealing with him whenever you can catch him coming at you as the worst thing is he will grab and hold you until the Rat King can get you. After doing enough damage to it, it will run away and not come back. This will leave you with only the rat king to fight, making everything much easier.

The Stalker Half is easier to fight than the Rat King itself. The best tactic is to chase him down when he tries to run away and blast him with the shotgun, but if you run out of shotgun rounds just use your rifle.

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It is nothing new in Destiny to obtain powerful exotic weapons after completing enigmatic feats, and the first such case was recently discovered in the second installment of the series. We are talking about the Rat King, a very special sidearm whose power will increase for each member of the team that is using it and that there will make you invisible for a few seconds after making a kill.

Being a very powerful weapon, i requirements to unlock the company there is no shortage: to get your hands on this splendid gun it will be enough to have completed the missions of the story, but we also recommend that you reach the level 20 before starting.

Go to Titan and talk to Sloane to kick off the mission "The enemy of my enemy": in this enterprise divided into three parts you will find yourself facing mainly Fallen and Beehive, prepare yourself for the best.

Once the mission is finished (the fate of the fallen captain will be indifferent) you will receive the Pack of the Rat King, a legendary item that will occupy a kinetic slot and have a rhymed description. At this point you will have to carry out a series of activities and mind you, ALL must be completed with at least one player having the same achievement.

Once you have found at least one companion you will have to play in this order three patrols, two public events, two matches in the crucible and a Night falls completing it with at least five minutes remaining on the timer. Once the assault is over, the Rat King will be yours!

Wishing you the best of luck on your missions, we hope we have been helpful and we assure you that we will publish more guides for all the exotic quests to come in the future. At work, Guardians!

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